* Move VMap3 code to a separate static 'collision' library.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-06-07 13:57:34 +02:00
parent 24c720d899
commit fcd58c134d
20 changed files with 32 additions and 32 deletions
+29
View File
@@ -0,0 +1,29 @@
########### next target ###############
SET(collision_STAT_SRCS
BIH.h
BIH.cpp
Management/IVMapManager.h
Maps/MapTree.cpp
Maps/MapTree.h
Models/ModelInstance.cpp
Models/ModelInstance.h
Maps/TileAssembler.cpp
Maps/TileAssembler.h
VMapDefinitions.h
Management/VMapFactory.cpp
Management/VMapFactory.h
Management/VMapManager2.cpp
Management/VMapManager2.h
VMapTools.h
Models/WorldModel.cpp
Models/WorldModel.h
)
include_directories(
${ACE_INCLUDE_DIR}
${CMAKE_SOURCE_DIR}/dep/include/g3dlite
)
add_library(collision STATIC ${collision_STAT_SRCS})