Core/Script: Clean-Up in Scripts.

Creature* c -> Creature* creature
Creature* _Creature -> Creature* creature
Creature* Creature -> Creature* creature

Signed-off-by: Gyx <[email protected]>
This commit is contained in:
Gyx
2012-03-16 19:21:47 +08:00
parent ef53bde176
commit fcbb222aca
45 changed files with 129 additions and 126 deletions
@@ -2168,7 +2168,7 @@ public:
struct blade_of_azzinothAI : public NullCreatureAI
{
blade_of_azzinothAI(Creature* c) : NullCreatureAI(c) {}
blade_of_azzinothAI(Creature* creature) : NullCreatureAI(creature) {}
void SpellHit(Unit* /*caster*/, const SpellInfo* spell)
{
@@ -65,7 +65,7 @@ public:
struct molten_flameAI : public NullCreatureAI
{
molten_flameAI(Creature* c) : NullCreatureAI(c) {}
molten_flameAI(Creature* creature) : NullCreatureAI(creature) {}
void InitializeAI()
{
@@ -475,7 +475,7 @@ public:
struct boss_gathios_the_shattererAI : public boss_illidari_councilAI
{
boss_gathios_the_shattererAI(Creature* c) : boss_illidari_councilAI(c) {}
boss_gathios_the_shattererAI(Creature* creature) : boss_illidari_councilAI(creature) {}
uint32 ConsecrationTimer;
uint32 HammerOfJusticeTimer;
@@ -602,7 +602,7 @@ public:
struct boss_high_nethermancer_zerevorAI : public boss_illidari_councilAI
{
boss_high_nethermancer_zerevorAI(Creature* c) : boss_illidari_councilAI(c) {}
boss_high_nethermancer_zerevorAI(Creature* creature) : boss_illidari_councilAI(creature) {}
uint32 BlizzardTimer;
uint32 FlamestrikeTimer;
@@ -706,7 +706,7 @@ public:
struct boss_lady_malandeAI : public boss_illidari_councilAI
{
boss_lady_malandeAI(Creature* c) : boss_illidari_councilAI(c) {}
boss_lady_malandeAI(Creature* creature) : boss_illidari_councilAI(creature) {}
uint32 EmpoweredSmiteTimer;
uint32 CircleOfHealingTimer;
@@ -784,7 +784,7 @@ public:
struct boss_veras_darkshadowAI : public boss_illidari_councilAI
{
boss_veras_darkshadowAI(Creature* c) : boss_illidari_councilAI(c) {}
boss_veras_darkshadowAI(Creature* creature) : boss_illidari_councilAI(creature) {}
uint64 EnvenomTargetGUID;
@@ -133,9 +133,9 @@ class boss_broggok : public CreatureScript
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_broggokAI (Creature);
return new boss_broggokAI(creature);
}
};
@@ -268,9 +268,9 @@ class boss_kelidan_the_breaker : public CreatureScript
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_kelidan_the_breakerAI (Creature);
return new boss_kelidan_the_breakerAI(creature);
}
};
@@ -371,9 +371,9 @@ class mob_shadowmoon_channeler : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_shadowmoon_channelerAI (Creature);
return new mob_shadowmoon_channelerAI(creature);
}
};
@@ -153,9 +153,9 @@ class boss_the_maker : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_the_makerAI (Creature);
return new boss_the_makerAI(creature);
}
};
@@ -219,9 +219,9 @@ class boss_omor_the_unscarred : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_omor_the_unscarredAI (Creature);
return new boss_omor_the_unscarredAI(creature);
}
};
@@ -194,9 +194,9 @@ class boss_nazan : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_nazanAI (Creature);
return new boss_nazanAI(creature);
}
};
@@ -272,9 +272,9 @@ class boss_vazruden : public CreatureScript
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_vazrudenAI (Creature);
return new boss_vazrudenAI(creature);
}
};
@@ -453,9 +453,9 @@ class boss_vazruden_the_herald : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_vazruden_the_heraldAI (Creature);
return new boss_vazruden_the_heraldAI(creature);
}
};
@@ -503,9 +503,9 @@ class mob_hellfire_sentry : public CreatureScript
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_hellfire_sentryAI (Creature);
return new mob_hellfire_sentryAI(creature);
}
};
void AddSC_boss_vazruden_the_herald()
@@ -163,9 +163,9 @@ class boss_watchkeeper_gargolmar : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_watchkeeper_gargolmarAI (Creature);
return new boss_watchkeeper_gargolmarAI(creature);
}
};
@@ -198,9 +198,9 @@ class mob_abyssal : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_abyssalAI(Creature);
return new mob_abyssalAI(creature);
}
};
@@ -464,9 +464,9 @@ class boss_magtheridon : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_magtheridonAI(Creature);
return new boss_magtheridonAI(creature);
}
};
@@ -583,9 +583,9 @@ class mob_hellfire_channeler : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_hellfire_channelerAI(Creature);
return new mob_hellfire_channelerAI(creature);
}
};
@@ -301,9 +301,9 @@ class boss_grand_warlock_nethekurse : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_grand_warlock_nethekurseAI (Creature);
return new boss_grand_warlock_nethekurseAI(creature);
}
};
@@ -383,9 +383,9 @@ class mob_fel_orc_convert : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_fel_orc_convertAI (Creature);
return new mob_fel_orc_convertAI(creature);
}
};
@@ -143,9 +143,9 @@ class mob_omrogg_heads : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_omrogg_headsAI (Creature);
return new mob_omrogg_headsAI(creature);
}
};
@@ -316,9 +316,9 @@ class boss_warchief_kargath_bladefist : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_warchief_kargath_bladefistAI (Creature);
return new boss_warchief_kargath_bladefistAI(creature);
}
};
@@ -450,9 +450,9 @@ class boss_alar : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_alarAI(Creature);
return new boss_alarAI(creature);
}
};
@@ -529,9 +529,9 @@ class mob_ember_of_alar : public CreatureScript
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_ember_of_alarAI(Creature);
return new mob_ember_of_alarAI(creature);
}
};
@@ -554,9 +554,9 @@ class mob_flame_patch_alar : public CreatureScript
void UpdateAI(const uint32 /*diff*/) {}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_flame_patch_alarAI(Creature);
return new mob_flame_patch_alarAI(creature);
}
};
@@ -490,9 +490,9 @@ class mob_solarium_priest : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_solarium_priestAI (Creature);
return new mob_solarium_priestAI(creature);
}
};
@@ -998,9 +998,9 @@ class boss_kaelthas : public CreatureScript
}
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_kaelthasAI(Creature);
return new boss_kaelthasAI(creature);
}
};
@@ -1096,9 +1096,9 @@ class boss_thaladred_the_darkener : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_thaladred_the_darkenerAI(Creature);
return new boss_thaladred_the_darkenerAI(creature);
}
};
@@ -1164,9 +1164,9 @@ class boss_lord_sanguinar : public CreatureScript
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_lord_sanguinarAI(Creature);
return new boss_lord_sanguinarAI(creature);
}
};
//Grand Astromancer Capernian AI
@@ -1308,9 +1308,9 @@ class boss_grand_astromancer_capernian : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_grand_astromancer_capernianAI(Creature);
return new boss_grand_astromancer_capernianAI(creature);
}
};
@@ -1391,9 +1391,9 @@ class boss_master_engineer_telonicus : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_master_engineer_telonicusAI(Creature);
return new boss_master_engineer_telonicusAI(creature);
}
};
@@ -1455,9 +1455,9 @@ class mob_kael_flamestrike : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_kael_flamestrikeAI(Creature);
return new mob_kael_flamestrikeAI(creature);
}
};
@@ -1509,9 +1509,9 @@ class mob_phoenix_tk : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_phoenix_tkAI(Creature);
return new mob_phoenix_tkAI(creature);
}
};
@@ -76,8 +76,8 @@ class boss_void_reaver : public CreatureScript
Enraged = false;
if (instance && me->isAlive())
instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
if (instance && me->isAlive())
instance->SetData(DATA_VOIDREAVEREVENT, NOT_STARTED);
}
void KilledUnit(Unit* /*victim*/)
@@ -195,9 +195,9 @@ class boss_high_botanist_freywinn : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_high_botanist_freywinnAI (Creature);
return new boss_high_botanist_freywinnAI(creature);
}
};
@@ -211,9 +211,9 @@ class boss_laj : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_lajAI (Creature);
return new boss_lajAI(creature);
}
};
@@ -118,9 +118,9 @@ class mob_warp_splinter_treant : public CreatureScript
DoMeleeAttackIfReady();
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_warp_splinter_treantAI (Creature);
return new mob_warp_splinter_treantAI(creature);
}
};
@@ -226,9 +226,9 @@ class boss_warp_splinter : public CreatureScript
}
};
CreatureAI* GetAI(Creature* Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_warp_splinterAI (Creature);
return new boss_warp_splinterAI(creature);
}
};