Core/Script: Clean-Up in Scripts.

Creature* c -> Creature* creature
Creature* _Creature -> Creature* creature
Creature* Creature -> Creature* creature

Signed-off-by: Gyx <[email protected]>
This commit is contained in:
Gyx
2012-03-16 19:21:47 +08:00
parent ef53bde176
commit fcbb222aca
45 changed files with 129 additions and 126 deletions
@@ -1089,7 +1089,7 @@ public:
struct npc_tobias_seecherAI : public npc_escortAI
{
npc_tobias_seecherAI(Creature* c) :npc_escortAI(c) {}
npc_tobias_seecherAI(Creature* creature) : npc_escortAI(creature) {}
void EnterCombat(Unit* who) {}
void Reset() {}
@@ -416,7 +416,7 @@ public:
struct boss_baroness_dorothea_millstipeAI : public boss_moroes_guestAI
{
//Shadow Priest
boss_baroness_dorothea_millstipeAI(Creature* c) : boss_moroes_guestAI(c) {}
boss_baroness_dorothea_millstipeAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 ManaBurn_Timer;
uint32 MindFlay_Timer;
@@ -480,7 +480,7 @@ public:
struct boss_baron_rafe_dreugerAI : public boss_moroes_guestAI
{
//Retr Pally
boss_baron_rafe_dreugerAI(Creature* c) : boss_moroes_guestAI(c){}
boss_baron_rafe_dreugerAI(Creature* creature) : boss_moroes_guestAI(creature){}
uint32 HammerOfJustice_Timer;
uint32 SealOfCommand_Timer;
@@ -538,7 +538,7 @@ public:
struct boss_lady_catriona_von_indiAI : public boss_moroes_guestAI
{
//Holy Priest
boss_lady_catriona_von_indiAI(Creature* c) : boss_moroes_guestAI(c) {}
boss_lady_catriona_von_indiAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 DispelMagic_Timer;
uint32 GreaterHeal_Timer;
@@ -609,7 +609,7 @@ public:
struct boss_lady_keira_berrybuckAI : public boss_moroes_guestAI
{
//Holy Pally
boss_lady_keira_berrybuckAI(Creature* c) : boss_moroes_guestAI(c) {}
boss_lady_keira_berrybuckAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Cleanse_Timer;
uint32 GreaterBless_Timer;
@@ -684,7 +684,7 @@ public:
struct boss_lord_robin_darisAI : public boss_moroes_guestAI
{
//Arms Warr
boss_lord_robin_darisAI(Creature* c) : boss_moroes_guestAI(c) {}
boss_lord_robin_darisAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Hamstring_Timer;
uint32 MortalStrike_Timer;
@@ -741,7 +741,7 @@ public:
struct boss_lord_crispin_ferenceAI : public boss_moroes_guestAI
{
//Arms Warr
boss_lord_crispin_ferenceAI(Creature* c) : boss_moroes_guestAI(c) {}
boss_lord_crispin_ferenceAI(Creature* creature) : boss_moroes_guestAI(creature) {}
uint32 Disarm_Timer;
uint32 HeroicStrike_Timer;
@@ -178,7 +178,7 @@ public:
struct mob_fiendish_portalAI : public PassiveAI
{
mob_fiendish_portalAI(Creature* c) : PassiveAI(c), summons(me){}
mob_fiendish_portalAI(Creature* creature) : PassiveAI(creature), summons(me){}
SummonList summons;
@@ -495,7 +495,7 @@ public:
struct boss_kagani_nightstrikeAI : public boss_priestess_lackey_commonAI
{
//Rogue
boss_kagani_nightstrikeAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
boss_kagani_nightstrikeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Gouge_Timer;
uint32 Kick_Timer;
@@ -600,7 +600,7 @@ public:
struct boss_ellris_duskhallowAI : public boss_priestess_lackey_commonAI
{
//Warlock
boss_ellris_duskhallowAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
boss_ellris_duskhallowAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Immolate_Timer;
uint32 Shadow_Bolt_Timer;
@@ -692,7 +692,7 @@ public:
struct boss_eramas_brightblazeAI : public boss_priestess_lackey_commonAI
{
//Monk
boss_eramas_brightblazeAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
boss_eramas_brightblazeAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Knockdown_Timer;
uint32 Snap_Kick_Timer;
@@ -754,7 +754,7 @@ public:
struct boss_yazzaiAI : public boss_priestess_lackey_commonAI
{
//Mage
boss_yazzaiAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
boss_yazzaiAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
bool HasIceBlocked;
@@ -885,7 +885,7 @@ public:
struct boss_warlord_salarisAI : public boss_priestess_lackey_commonAI
{
//Warrior
boss_warlord_salarisAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
boss_warlord_salarisAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Intercept_Stun_Timer;
uint32 Disarm_Timer;
@@ -1006,7 +1006,10 @@ public:
struct boss_garaxxasAI : public boss_priestess_lackey_commonAI
{
//Hunter
boss_garaxxasAI(Creature* c) : boss_priestess_lackey_commonAI(c) { m_uiPetGUID = 0; }
boss_garaxxasAI(Creature* creature) : boss_priestess_lackey_commonAI(creature)
{
m_uiPetGUID = 0;
}
uint64 m_uiPetGUID;
@@ -1126,7 +1129,7 @@ public:
struct boss_apokoAI : public boss_priestess_lackey_commonAI
{
//Shaman
boss_apokoAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
boss_apokoAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Totem_Timer;
uint8 Totem_Amount;
@@ -1225,7 +1228,7 @@ public:
struct boss_zelfanAI : public boss_priestess_lackey_commonAI
{
//Engineer
boss_zelfanAI(Creature* c) : boss_priestess_lackey_commonAI(c) {}
boss_zelfanAI(Creature* creature) : boss_priestess_lackey_commonAI(creature) {}
uint32 Goblin_Dragon_Gun_Timer;
uint32 Rocket_Launch_Timer;
@@ -293,7 +293,7 @@ public:
struct npc_unworthy_initiate_anchorAI : public PassiveAI
{
npc_unworthy_initiate_anchorAI(Creature* c) : PassiveAI(c), prisonerGUID(0) {}
npc_unworthy_initiate_anchorAI(Creature* creature) : PassiveAI(creature), prisonerGUID(0) {}
uint64 prisonerGUID;
@@ -868,14 +868,14 @@ class npc_scarlet_miner_cart : public CreatureScript
public:
npc_scarlet_miner_cart() : CreatureScript("npc_scarlet_miner_cart") { }
CreatureAI* GetAI(Creature* _Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new npc_scarlet_miner_cartAI(_Creature);
return new npc_scarlet_miner_cartAI(creature);
}
struct npc_scarlet_miner_cartAI : public PassiveAI
{
npc_scarlet_miner_cartAI(Creature* c) : PassiveAI(c), minerGUID(0)
npc_scarlet_miner_cartAI(Creature* creature) : PassiveAI(creature), minerGUID(0)
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC);
me->SetDisplayId(me->GetCreatureTemplate()->Modelid1); // Modelid2 is a horse.
@@ -924,9 +924,9 @@ class npc_scarlet_miner : public CreatureScript
public:
npc_scarlet_miner() : CreatureScript("npc_scarlet_miner") { }
CreatureAI* GetAI(Creature* _Creature) const
CreatureAI* GetAI(Creature* creature) const
{
return new npc_scarlet_minerAI(_Creature);
return new npc_scarlet_minerAI(creature);
}
struct npc_scarlet_minerAI : public npc_escortAI
@@ -35,7 +35,7 @@ public:
struct npc_valkyr_battle_maidenAI : public PassiveAI
{
npc_valkyr_battle_maidenAI(Creature* c) : PassiveAI(c) {}
npc_valkyr_battle_maidenAI(Creature* creature) : PassiveAI(creature) {}
uint32 FlyBackTimer;
float x, y, z;
@@ -488,7 +488,7 @@ class boss_thurg : public CreatureScript
struct boss_thurgAI : public boss_hexlord_addAI
{
boss_thurgAI(Creature* c) : boss_hexlord_addAI(c) {}
boss_thurgAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 bloodlust_timer;
uint32 cleave_timer;
@@ -548,7 +548,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_alyson_antilleAI : public boss_hexlord_addAI
{
//Holy Priest
boss_alyson_antilleAI(Creature* c) : boss_hexlord_addAI(c) {}
boss_alyson_antilleAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 flashheal_timer;
uint32 dispelmagic_timer;
@@ -637,7 +637,7 @@ class boss_alyson_antille : public CreatureScript
struct boss_gazakrothAI : public boss_hexlord_addAI
{
boss_gazakrothAI(Creature* c) : boss_hexlord_addAI(c) {}
boss_gazakrothAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 firebolt_timer;
@@ -691,7 +691,7 @@ class boss_lord_raadan : public CreatureScript
struct boss_lord_raadanAI : public boss_hexlord_addAI
{
boss_lord_raadanAI(Creature* c) : boss_hexlord_addAI(c) {}
boss_lord_raadanAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 flamebreath_timer;
uint32 thunderclap_timer;
@@ -744,7 +744,7 @@ class boss_darkheart : public CreatureScript
struct boss_darkheartAI : public boss_hexlord_addAI
{
boss_darkheartAI(Creature* c) : boss_hexlord_addAI(c) {}
boss_darkheartAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 psychicwail_timer;
@@ -787,7 +787,7 @@ class boss_slither : public CreatureScript
struct boss_slitherAI : public boss_hexlord_addAI
{
boss_slitherAI(Creature* c) : boss_hexlord_addAI(c) {}
boss_slitherAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 venomspit_timer;
@@ -847,7 +847,7 @@ class boss_fenstalker : public CreatureScript
struct boss_fenstalkerAI : public boss_hexlord_addAI
{
boss_fenstalkerAI(Creature* c) : boss_hexlord_addAI(c) {}
boss_fenstalkerAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 volatileinf_timer;
@@ -894,7 +894,7 @@ class boss_koragg : public CreatureScript
struct boss_koraggAI : public boss_hexlord_addAI
{
boss_koraggAI(Creature* c) : boss_hexlord_addAI(c) {}
boss_koraggAI(Creature* creature) : boss_hexlord_addAI(creature) {}
uint32 coldstare_timer;
uint32 mightyblow_timer;