*Mangos [7031] Implement some mage, paladin dummy trigers.
*Mangos [7029] Some work vs aura charges:
Move to protected: need use SetAuraCharges, GetAuraCharges, DropAuraCharge
Now m_procCharges == 0 if infinite charges, and > 0 for limit
Remove not need UpdateAuraCharges()
By DiSlord.
--HG--
branch : trunk
This commit is contained in:
+1
-1
@@ -1251,7 +1251,7 @@ void Pet::_SaveAuras()
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{
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CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) "
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"VALUES ('%u', '" I64FMTD "', '%u', '%u', '%u', '%d', '%d', '%d', '%d')",
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m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), (uint32)itr2->second->GetStackAmount(), itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges));
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m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), (uint32)itr2->second->GetStackAmount(), itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->GetAuraCharges()));
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}
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}
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}
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+3
-3
@@ -14801,7 +14801,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
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remaincharges = spellproto->procCharges;
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}
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else
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remaincharges = -1;
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remaincharges = 0;
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//do not load single target auras (unless they were cast by the player)
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if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto))
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@@ -15912,7 +15912,7 @@ void Player::_SaveAuras()
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{
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CharacterDatabase.PExecute("INSERT INTO character_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) "
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"VALUES ('%u', '" I64FMTD "' ,'%u', '%u', '%u', '%d', '%d', '%d', '%d')",
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GetGUIDLow(), itr2->second->GetCasterGUID(), (uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), (uint32)itr2->second->GetStackAmount(), itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges));
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GetGUIDLow(), itr2->second->GetCasterGUID(), (uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), (uint32)itr2->second->GetStackAmount(), itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->GetAuraCharges()));
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}
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}
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}
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@@ -18634,7 +18634,7 @@ void Player::SendAurasForTarget(Unit *target)
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// level
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data << uint8(aura->GetAuraLevel());
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// charges
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data << uint8(aura->m_procCharges >= 0 ? aura->m_procCharges : 0 );
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data << uint8(aura->GetAuraCharges());
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if(!(auraFlags & AFLAG_NOT_CASTER))
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{
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+16
-28
@@ -431,15 +431,9 @@ m_periodicTimer(0), m_PeriodicEventId(0), m_AuraDRGroup(DIMINISHING_NONE)
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m_isDeathPersist = IsDeathPersistentSpell(m_spellProto);
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if(m_spellProto->procCharges)
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{
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m_procCharges = m_spellProto->procCharges;
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if(modOwner)
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modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges);
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}
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else
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m_procCharges = -1;
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m_procCharges = m_spellProto->procCharges;
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if(modOwner)
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modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges);
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m_isRemovedOnShapeLost = (m_caster_guid==m_target->GetGUID() && m_spellProto->Stances &&
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!(m_spellProto->AttributesEx2 & 0x80000) && !(m_spellProto->Attributes & 0x10000));
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@@ -877,17 +871,16 @@ void Aura::_AddAura()
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SetAuraSlot( slot );
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// Not update fields for not first spell's aura, all data already in fields
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if(slot < MAX_AURAS) // slot found
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{
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SetAura(false);
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SetAuraFlags((1 << GetEffIndex()) | AFLAG_NOT_CASTER | ((GetAuraMaxDuration() > 0) ? AFLAG_DURATION : AFLAG_NONE) | (IsPositive() ? AFLAG_POSITIVE : AFLAG_NEGATIVE));
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SetAuraLevel(caster ? caster->getLevel() : sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL));
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UpdateAuraCharges();
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SendAuraUpdate(false);
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if(slot < MAX_AURAS) // slot found
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{
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SetAura(false);
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SetAuraFlags((1 << GetEffIndex()) | AFLAG_NOT_CASTER | ((GetAuraMaxDuration() > 0) ? AFLAG_DURATION : AFLAG_NONE) | (IsPositive() ? AFLAG_POSITIVE : AFLAG_NEGATIVE));
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SetAuraLevel(caster ? caster->getLevel() : sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL));
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SendAuraUpdate(false);
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// update for out of range group members
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m_target->UpdateAuraForGroup(slot);
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}
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// update for out of range group members
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m_target->UpdateAuraForGroup(slot);
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}
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}
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else // use found slot
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{
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@@ -1027,7 +1020,7 @@ void Aura::SendAuraUpdate(bool remove)
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uint8 auraFlags = GetAuraFlags();
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data << uint8(auraFlags);
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data << uint8(GetAuraLevel());
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data << uint8(m_procCharges >= 0 ? m_procCharges : 0);
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data << uint8(GetAuraCharges());
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if(!(auraFlags & AFLAG_NOT_CASTER))
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{
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@@ -1097,7 +1090,7 @@ void Aura::HandleAddModifier(bool apply, bool Real)
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case 34754: // Clearcasting
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case 34936: // Backlash
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case 48108: // Hot Streak
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m_procCharges = 1;
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SetAuraCharges(1);
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break;
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}
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@@ -1125,11 +1118,7 @@ void Aura::HandleAddModifier(bool apply, bool Real)
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mod->mask = (uint64)ptr[0] | (uint64)ptr[1]<<32;
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mod->mask2= (uint64)ptr[2];
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if (m_procCharges > 0)
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mod->charges = m_procCharges;
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else
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mod->charges = 0;
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mod->charges = m_procCharges;
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m_spellmod = mod;
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}
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@@ -3859,8 +3848,7 @@ void Aura::HandleAuraProcTriggerSpell(bool apply, bool Real)
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switch (GetId())
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{
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case 28200: // Ascendance (Talisman of Ascendance trinket)
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m_procCharges = 6;
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UpdateAuraCharges();
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SetAuraCharges(6);
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break;
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default: break;
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}
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+17
-10
@@ -264,15 +264,24 @@ class TRINITY_DLL_SPEC Aura
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uint8 GetAuraLevel() const { return m_auraLevel; }
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void SetAuraLevel(uint8 level) { m_auraLevel = level; }
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uint8 GetAuraCharges() const { return m_procCharges; }
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void SetAuraCharges(uint8 charges) { m_procCharges = charges; }
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void SetAuraCharges(uint8 charges)
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{
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if (m_procCharges == charges)
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return;
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m_procCharges = charges;
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SendAuraUpdate(false);
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}
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bool DropAuraCharge() // return true if last charge dropped
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{
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if (m_procCharges == 0)
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return false;
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m_procCharges--;
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SendAuraUpdate(false);
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return m_procCharges == 0;
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}
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void SetAura(bool remove) { m_target->SetVisibleAura(m_auraSlot, remove ? 0 : GetId()); }
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void SendAuraUpdate(bool remove);
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void UpdateAuraCharges()
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{
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// only aura in slot with charges and without stack limitation
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if (m_auraSlot < MAX_AURAS && m_procCharges >= 1 && GetSpellProto()->StackAmount==0)
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SendAuraUpdate(false);
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}
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bool IsPositive() { return m_positive; }
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void SetNegative() { m_positive = false; }
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@@ -300,9 +309,6 @@ class TRINITY_DLL_SPEC Aura
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void SetUpdated(bool val) { m_updated = val; }
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void SetRemoveMode(AuraRemoveMode mode) { m_removeMode = mode; }
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int32 m_procCharges;
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void SetAuraProcCharges(int32 charges) { m_procCharges = charges; }
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Unit* GetTriggerTarget() const;
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// add/remove SPELL_AURA_MOD_SHAPESHIFT (36) linked auras
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@@ -341,6 +347,7 @@ class TRINITY_DLL_SPEC Aura
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uint8 m_auraSlot;
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uint8 m_auraFlags;
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uint8 m_auraLevel;
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int8 m_procCharges;
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bool m_positive:1;
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bool m_permanent:1;
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+64
-21
@@ -4567,7 +4567,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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case 33493:
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{
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// Cast finish spell at last charge
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if (triggeredByAura->m_procCharges > 1)
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if (triggeredByAura->GetAuraCharges() > 1)
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return false;
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target = this;
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@@ -4799,6 +4799,29 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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triggered_spell_id = 29077;
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break;
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}
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// Hot Streak
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if (dummySpell->SpellIconID == 2999)
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{
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if (triggeredByAura->GetEffIndex()!=0)
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return true;
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Aura *counter = GetAura(triggeredByAura->GetId(), 1);
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if (!counter)
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return true;
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// Count spell criticals in a row in second aura
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Modifier *mod = counter->GetModifier();
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if (procEx & PROC_EX_CRITICAL_HIT)
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{
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mod->m_amount *=2;
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if (mod->m_amount < 100) // not enough
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return true;
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// Crititcal counted -> roll chance
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if (roll_chance_i(triggeredByAura->GetModifier()->m_amount))
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CastSpell(this, 48108, true, castItem, triggeredByAura);
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}
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mod->m_amount = 25;
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return true;
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}
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// Incanter's Regalia set (add trigger chance to Mana Shield)
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if (dummySpell->SpellFamilyFlags & 0x0000000000008000LL)
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{
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@@ -4837,7 +4860,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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case 11129:
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{
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//last charge and crit
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if (triggeredByAura->m_procCharges <= 1 && (procEx & PROC_EX_CRITICAL_HIT) )
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if (triggeredByAura->GetAuraCharges() <= 1 && (procEx & PROC_EX_CRITICAL_HIT) )
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{
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RemoveAurasDueToSpell(28682); //-> remove Combustion auras
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return true; // charge counting (will removed)
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@@ -5156,11 +5179,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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if(!procSpell)
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return false;
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// only rogue's finishing moves (maybe need additional checks)
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if( procSpell->SpellFamilyName!=SPELLFAMILY_ROGUE ||
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(procSpell->SpellFamilyFlags & SPELLFAMILYFLAG_ROGUE__FINISHING_MOVE) == 0)
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return false;
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// energy cost save
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basepoints0 = procSpell->manaCost * triggeredByAura->GetModifier()->m_amount/100;
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if(basepoints0 <= 0)
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@@ -5342,6 +5360,33 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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break;
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}
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// Glyph of Divinity
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case 54939:
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{
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// Lookup base amount mana restore
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for (int i=0; i<3;i++)
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if (procSpell->Effect[i] == SPELL_EFFECT_ENERGIZE)
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{
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int32 mana = procSpell->EffectBasePoints[i];
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CastCustomSpell(this, 54986, 0, &mana, 0, true, castItem, triggeredByAura);
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break;
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}
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return true;
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}
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// Glyph of Flash of Light
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case 54936:
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{
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triggered_spell_id = 54957;
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basepoints0 = triggeredByAura->GetModifier()->m_amount*damage/100;
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break;
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}
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// Glyph of Holy Light
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case 54937:
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{
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triggered_spell_id = 54968;
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basepoints0 = triggeredByAura->GetModifier()->m_amount*damage/100;
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break;
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}
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}
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break;
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}
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@@ -10039,6 +10084,11 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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procTriggered.push_back( ProcTriggeredData(spellProcEvent, itr->second) );
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}
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// Nothing found
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if (procTriggered.empty())
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return;
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// Handle effects proceed this time
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for(ProcTriggeredList::iterator i = procTriggered.begin(); i != procTriggered.end(); ++i)
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{
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@@ -10073,7 +10123,7 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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Modifier *auraModifier = triggeredByAura->GetModifier();
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SpellEntry const *spellInfo = triggeredByAura->GetSpellProto();
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uint32 effIndex = triggeredByAura->GetEffIndex();
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bool useCharges = triggeredByAura->m_procCharges > 0;
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bool useCharges = triggeredByAura->GetAuraCharges() > 0;
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// For players set spell cooldown if need
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uint32 cooldown = 0;
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if (GetTypeId() == TYPEID_PLAYER && spellProcEvent && spellProcEvent->cooldown)
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@@ -10137,11 +10187,6 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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continue;
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break;
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}
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case SPELL_AURA_MOD_STUN:
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// Remove by default, but if charge exist drop it
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if (triggeredByAura->m_procCharges == 0)
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removedSpells.push_back(triggeredByAura->GetId());
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break;
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case SPELL_AURA_MOD_CASTING_SPEED:
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// Skip melee hits or instant cast spells
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if (procSpell == NULL || GetSpellCastTime(procSpell) == 0)
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@@ -10182,18 +10227,16 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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AuraMap::const_iterator upper = GetAuras().upper_bound(i->triggeredByAura_SpellPair);
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for(AuraMap::const_iterator itr = lower; itr!= upper; ++itr)
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{
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if(itr->second == i->triggeredByAura)
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// If last charge dropped add spell to remove list
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if(itr->second == i->triggeredByAura && triggeredByAura->DropAuraCharge())
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{
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triggeredByAura->m_procCharges -=1;
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triggeredByAura->UpdateAuraCharges();
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if (triggeredByAura->m_procCharges <= 0)
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removedSpells.push_back(triggeredByAura->GetId());
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removedSpells.push_back(triggeredByAura->GetId());
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break;
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}
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}
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}
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}
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if (removedSpells.size())
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if (!removedSpells.empty())
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{
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// Sort spells and remove dublicates
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removedSpells.sort();
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@@ -10905,10 +10948,10 @@ bool Unit::HandleMeandingAuraProc( Aura* triggeredByAura )
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uint64 caster_guid = triggeredByAura->GetCasterGUID();
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// jumps
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int32 jumps = triggeredByAura->m_procCharges-1;
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int32 jumps = triggeredByAura->GetAuraCharges()-1;
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// current aura expire
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triggeredByAura->m_procCharges = 1; // will removed at next charges decrease
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triggeredByAura->SetAuraCharges(1); // will removed at next charges decrease
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// next target selection
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if(jumps > 0 && GetTypeId()==TYPEID_PLAYER && IS_PLAYER_GUID(caster_guid))
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