*Mangos [7031] Implement some mage, paladin dummy trigers.

*Mangos [7029] Some work vs aura charges:
    Move to protected: need use SetAuraCharges, GetAuraCharges, DropAuraCharge
    Now m_procCharges == 0 if infinite charges, and > 0 for limit
    Remove not need UpdateAuraCharges()
By DiSlord.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-04 23:47:58 -06:00
parent b59020657b
commit fbc82ae631
8 changed files with 143 additions and 76 deletions
+1 -1
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@@ -1251,7 +1251,7 @@ void Pet::_SaveAuras()
{
CharacterDatabase.PExecute("INSERT INTO pet_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) "
"VALUES ('%u', '" I64FMTD "', '%u', '%u', '%u', '%d', '%d', '%d', '%d')",
m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), (uint32)itr2->second->GetStackAmount(), itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges));
m_charmInfo->GetPetNumber(), itr2->second->GetCasterGUID(),(uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), (uint32)itr2->second->GetStackAmount(), itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->GetAuraCharges()));
}
}
}
+3 -3
View File
@@ -14801,7 +14801,7 @@ void Player::_LoadAuras(QueryResult *result, uint32 timediff)
remaincharges = spellproto->procCharges;
}
else
remaincharges = -1;
remaincharges = 0;
//do not load single target auras (unless they were cast by the player)
if (caster_guid != GetGUID() && IsSingleTargetSpell(spellproto))
@@ -15912,7 +15912,7 @@ void Player::_SaveAuras()
{
CharacterDatabase.PExecute("INSERT INTO character_aura (guid,caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges) "
"VALUES ('%u', '" I64FMTD "' ,'%u', '%u', '%u', '%d', '%d', '%d', '%d')",
GetGUIDLow(), itr2->second->GetCasterGUID(), (uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), (uint32)itr2->second->GetStackAmount(), itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->m_procCharges));
GetGUIDLow(), itr2->second->GetCasterGUID(), (uint32)itr2->second->GetId(), (uint32)itr2->second->GetEffIndex(), (uint32)itr2->second->GetStackAmount(), itr2->second->GetModifier()->m_amount,int(itr2->second->GetAuraMaxDuration()),int(itr2->second->GetAuraDuration()),int(itr2->second->GetAuraCharges()));
}
}
}
@@ -18634,7 +18634,7 @@ void Player::SendAurasForTarget(Unit *target)
// level
data << uint8(aura->GetAuraLevel());
// charges
data << uint8(aura->m_procCharges >= 0 ? aura->m_procCharges : 0 );
data << uint8(aura->GetAuraCharges());
if(!(auraFlags & AFLAG_NOT_CASTER))
{
+16 -28
View File
@@ -431,15 +431,9 @@ m_periodicTimer(0), m_PeriodicEventId(0), m_AuraDRGroup(DIMINISHING_NONE)
m_isDeathPersist = IsDeathPersistentSpell(m_spellProto);
if(m_spellProto->procCharges)
{
m_procCharges = m_spellProto->procCharges;
if(modOwner)
modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges);
}
else
m_procCharges = -1;
m_procCharges = m_spellProto->procCharges;
if(modOwner)
modOwner->ApplySpellMod(GetId(), SPELLMOD_CHARGES, m_procCharges);
m_isRemovedOnShapeLost = (m_caster_guid==m_target->GetGUID() && m_spellProto->Stances &&
!(m_spellProto->AttributesEx2 & 0x80000) && !(m_spellProto->Attributes & 0x10000));
@@ -877,17 +871,16 @@ void Aura::_AddAura()
SetAuraSlot( slot );
// Not update fields for not first spell's aura, all data already in fields
if(slot < MAX_AURAS) // slot found
{
SetAura(false);
SetAuraFlags((1 << GetEffIndex()) | AFLAG_NOT_CASTER | ((GetAuraMaxDuration() > 0) ? AFLAG_DURATION : AFLAG_NONE) | (IsPositive() ? AFLAG_POSITIVE : AFLAG_NEGATIVE));
SetAuraLevel(caster ? caster->getLevel() : sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL));
UpdateAuraCharges();
SendAuraUpdate(false);
if(slot < MAX_AURAS) // slot found
{
SetAura(false);
SetAuraFlags((1 << GetEffIndex()) | AFLAG_NOT_CASTER | ((GetAuraMaxDuration() > 0) ? AFLAG_DURATION : AFLAG_NONE) | (IsPositive() ? AFLAG_POSITIVE : AFLAG_NEGATIVE));
SetAuraLevel(caster ? caster->getLevel() : sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL));
SendAuraUpdate(false);
// update for out of range group members
m_target->UpdateAuraForGroup(slot);
}
// update for out of range group members
m_target->UpdateAuraForGroup(slot);
}
}
else // use found slot
{
@@ -1027,7 +1020,7 @@ void Aura::SendAuraUpdate(bool remove)
uint8 auraFlags = GetAuraFlags();
data << uint8(auraFlags);
data << uint8(GetAuraLevel());
data << uint8(m_procCharges >= 0 ? m_procCharges : 0);
data << uint8(GetAuraCharges());
if(!(auraFlags & AFLAG_NOT_CASTER))
{
@@ -1097,7 +1090,7 @@ void Aura::HandleAddModifier(bool apply, bool Real)
case 34754: // Clearcasting
case 34936: // Backlash
case 48108: // Hot Streak
m_procCharges = 1;
SetAuraCharges(1);
break;
}
@@ -1125,11 +1118,7 @@ void Aura::HandleAddModifier(bool apply, bool Real)
mod->mask = (uint64)ptr[0] | (uint64)ptr[1]<<32;
mod->mask2= (uint64)ptr[2];
if (m_procCharges > 0)
mod->charges = m_procCharges;
else
mod->charges = 0;
mod->charges = m_procCharges;
m_spellmod = mod;
}
@@ -3859,8 +3848,7 @@ void Aura::HandleAuraProcTriggerSpell(bool apply, bool Real)
switch (GetId())
{
case 28200: // Ascendance (Talisman of Ascendance trinket)
m_procCharges = 6;
UpdateAuraCharges();
SetAuraCharges(6);
break;
default: break;
}
+17 -10
View File
@@ -264,15 +264,24 @@ class TRINITY_DLL_SPEC Aura
uint8 GetAuraLevel() const { return m_auraLevel; }
void SetAuraLevel(uint8 level) { m_auraLevel = level; }
uint8 GetAuraCharges() const { return m_procCharges; }
void SetAuraCharges(uint8 charges) { m_procCharges = charges; }
void SetAuraCharges(uint8 charges)
{
if (m_procCharges == charges)
return;
m_procCharges = charges;
SendAuraUpdate(false);
}
bool DropAuraCharge() // return true if last charge dropped
{
if (m_procCharges == 0)
return false;
m_procCharges--;
SendAuraUpdate(false);
return m_procCharges == 0;
}
void SetAura(bool remove) { m_target->SetVisibleAura(m_auraSlot, remove ? 0 : GetId()); }
void SendAuraUpdate(bool remove);
void UpdateAuraCharges()
{
// only aura in slot with charges and without stack limitation
if (m_auraSlot < MAX_AURAS && m_procCharges >= 1 && GetSpellProto()->StackAmount==0)
SendAuraUpdate(false);
}
bool IsPositive() { return m_positive; }
void SetNegative() { m_positive = false; }
@@ -300,9 +309,6 @@ class TRINITY_DLL_SPEC Aura
void SetUpdated(bool val) { m_updated = val; }
void SetRemoveMode(AuraRemoveMode mode) { m_removeMode = mode; }
int32 m_procCharges;
void SetAuraProcCharges(int32 charges) { m_procCharges = charges; }
Unit* GetTriggerTarget() const;
// add/remove SPELL_AURA_MOD_SHAPESHIFT (36) linked auras
@@ -341,6 +347,7 @@ class TRINITY_DLL_SPEC Aura
uint8 m_auraSlot;
uint8 m_auraFlags;
uint8 m_auraLevel;
int8 m_procCharges;
bool m_positive:1;
bool m_permanent:1;
+64 -21
View File
@@ -4567,7 +4567,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
case 33493:
{
// Cast finish spell at last charge
if (triggeredByAura->m_procCharges > 1)
if (triggeredByAura->GetAuraCharges() > 1)
return false;
target = this;
@@ -4799,6 +4799,29 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
triggered_spell_id = 29077;
break;
}
// Hot Streak
if (dummySpell->SpellIconID == 2999)
{
if (triggeredByAura->GetEffIndex()!=0)
return true;
Aura *counter = GetAura(triggeredByAura->GetId(), 1);
if (!counter)
return true;
// Count spell criticals in a row in second aura
Modifier *mod = counter->GetModifier();
if (procEx & PROC_EX_CRITICAL_HIT)
{
mod->m_amount *=2;
if (mod->m_amount < 100) // not enough
return true;
// Crititcal counted -> roll chance
if (roll_chance_i(triggeredByAura->GetModifier()->m_amount))
CastSpell(this, 48108, true, castItem, triggeredByAura);
}
mod->m_amount = 25;
return true;
}
// Incanter's Regalia set (add trigger chance to Mana Shield)
if (dummySpell->SpellFamilyFlags & 0x0000000000008000LL)
{
@@ -4837,7 +4860,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
case 11129:
{
//last charge and crit
if (triggeredByAura->m_procCharges <= 1 && (procEx & PROC_EX_CRITICAL_HIT) )
if (triggeredByAura->GetAuraCharges() <= 1 && (procEx & PROC_EX_CRITICAL_HIT) )
{
RemoveAurasDueToSpell(28682); //-> remove Combustion auras
return true; // charge counting (will removed)
@@ -5156,11 +5179,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if(!procSpell)
return false;
// only rogue's finishing moves (maybe need additional checks)
if( procSpell->SpellFamilyName!=SPELLFAMILY_ROGUE ||
(procSpell->SpellFamilyFlags & SPELLFAMILYFLAG_ROGUE__FINISHING_MOVE) == 0)
return false;
// energy cost save
basepoints0 = procSpell->manaCost * triggeredByAura->GetModifier()->m_amount/100;
if(basepoints0 <= 0)
@@ -5342,6 +5360,33 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
break;
}
// Glyph of Divinity
case 54939:
{
// Lookup base amount mana restore
for (int i=0; i<3;i++)
if (procSpell->Effect[i] == SPELL_EFFECT_ENERGIZE)
{
int32 mana = procSpell->EffectBasePoints[i];
CastCustomSpell(this, 54986, 0, &mana, 0, true, castItem, triggeredByAura);
break;
}
return true;
}
// Glyph of Flash of Light
case 54936:
{
triggered_spell_id = 54957;
basepoints0 = triggeredByAura->GetModifier()->m_amount*damage/100;
break;
}
// Glyph of Holy Light
case 54937:
{
triggered_spell_id = 54968;
basepoints0 = triggeredByAura->GetModifier()->m_amount*damage/100;
break;
}
}
break;
}
@@ -10039,6 +10084,11 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
procTriggered.push_back( ProcTriggeredData(spellProcEvent, itr->second) );
}
// Nothing found
if (procTriggered.empty())
return;
// Handle effects proceed this time
for(ProcTriggeredList::iterator i = procTriggered.begin(); i != procTriggered.end(); ++i)
{
@@ -10073,7 +10123,7 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
Modifier *auraModifier = triggeredByAura->GetModifier();
SpellEntry const *spellInfo = triggeredByAura->GetSpellProto();
uint32 effIndex = triggeredByAura->GetEffIndex();
bool useCharges = triggeredByAura->m_procCharges > 0;
bool useCharges = triggeredByAura->GetAuraCharges() > 0;
// For players set spell cooldown if need
uint32 cooldown = 0;
if (GetTypeId() == TYPEID_PLAYER && spellProcEvent && spellProcEvent->cooldown)
@@ -10137,11 +10187,6 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
continue;
break;
}
case SPELL_AURA_MOD_STUN:
// Remove by default, but if charge exist drop it
if (triggeredByAura->m_procCharges == 0)
removedSpells.push_back(triggeredByAura->GetId());
break;
case SPELL_AURA_MOD_CASTING_SPEED:
// Skip melee hits or instant cast spells
if (procSpell == NULL || GetSpellCastTime(procSpell) == 0)
@@ -10182,18 +10227,16 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
AuraMap::const_iterator upper = GetAuras().upper_bound(i->triggeredByAura_SpellPair);
for(AuraMap::const_iterator itr = lower; itr!= upper; ++itr)
{
if(itr->second == i->triggeredByAura)
// If last charge dropped add spell to remove list
if(itr->second == i->triggeredByAura && triggeredByAura->DropAuraCharge())
{
triggeredByAura->m_procCharges -=1;
triggeredByAura->UpdateAuraCharges();
if (triggeredByAura->m_procCharges <= 0)
removedSpells.push_back(triggeredByAura->GetId());
removedSpells.push_back(triggeredByAura->GetId());
break;
}
}
}
}
if (removedSpells.size())
if (!removedSpells.empty())
{
// Sort spells and remove dublicates
removedSpells.sort();
@@ -10905,10 +10948,10 @@ bool Unit::HandleMeandingAuraProc( Aura* triggeredByAura )
uint64 caster_guid = triggeredByAura->GetCasterGUID();
// jumps
int32 jumps = triggeredByAura->m_procCharges-1;
int32 jumps = triggeredByAura->GetAuraCharges()-1;
// current aura expire
triggeredByAura->m_procCharges = 1; // will removed at next charges decrease
triggeredByAura->SetAuraCharges(1); // will removed at next charges decrease
// next target selection
if(jumps > 0 && GetTypeId()==TYPEID_PLAYER && IS_PLAYER_GUID(caster_guid))