Core: Clean up here and there.
*replase postfix iterator increment\decrement with prefix in cycles *replase strlen(*char) != 0 with *char[0] != '\0' *replase strlen(rStr.c_str()) with rStr.length()
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@@ -239,7 +239,7 @@ inline void LoadDBC(uint32& availableDbcLocales, StoreProblemList& errors, DBCSt
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if (FILE* f = fopen(dbcFilename.c_str(), "rb"))
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{
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char buf[100];
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snprintf(buf, 100, " (exists, but has %d fields instead of " SIZEFMTD ") Possible wrong client version.", storage.GetFieldCount(), strlen(storage.GetFormat()));
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snprintf(buf, 100, " (exists, but has %u fields instead of " SIZEFMTD ") Possible wrong client version.", storage.GetFieldCount(), strlen(storage.GetFormat()));
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errors.push_back(dbcFilename + buf);
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fclose(f);
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}
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@@ -363,7 +363,7 @@ void LoadDBCStores(const std::string& dataPath)
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// fill data
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for (uint32 i = 1; i < sMapDifficultyStore.GetNumRows(); ++i)
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if (MapDifficultyEntry const* entry = sMapDifficultyStore.LookupEntry(i))
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sMapDifficultyMap[MAKE_PAIR32(entry->MapId, entry->Difficulty)] = MapDifficulty(entry->resetTime, entry->maxPlayers, strlen(entry->areaTriggerText)>0);
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sMapDifficultyMap[MAKE_PAIR32(entry->MapId, entry->Difficulty)] = MapDifficulty(entry->resetTime, entry->maxPlayers, entry->areaTriggerText[0] != '\0');
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sMapDifficultyStore.Clear();
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LoadDBC(availableDbcLocales, bad_dbc_files, sMovieStore, dbcPath, "Movie.dbc");
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