@@ -336,10 +336,16 @@ namespace VMAP
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void TileAssembler::exportGameobjectModels()
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void TileAssembler::exportGameobjectModels()
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{
|
{
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||||||
FILE* model_list = fopen((iSrcDir + "/" + "temp_gameobject_models").c_str(), "rb");
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FILE* model_list = fopen((iSrcDir + "/" + "temp_gameobject_models").c_str(), "rb");
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FILE* model_list_copy = fopen((iDestDir + "/" + GAMEOBJECT_MODELS).c_str(), "wb");
|
if (!model_list)
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if (!model_list || !model_list_copy)
|
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||||||
return;
|
return;
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||||||
|
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||||||
|
FILE* model_list_copy = fopen((iDestDir + "/" + GAMEOBJECT_MODELS).c_str(), "wb");
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||||||
|
if (!model_list_copy)
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||||||
|
{
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|
fclose(model_list);
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||||||
|
return;
|
||||||
|
}
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||||||
|
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||||||
uint32 name_length, displayId;
|
uint32 name_length, displayId;
|
||||||
char buff[500];
|
char buff[500];
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||||||
while (!feof(model_list))
|
while (!feof(model_list))
|
||||||
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@@ -1239,11 +1239,11 @@ LfgAnswer LFGMgr::GetCompatibles(std::string key)
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|||||||
void LFGMgr::GetCompatibleDungeons(LfgDungeonSet& dungeons, const PlayerSet& players, LfgLockPartyMap& lockMap)
|
void LFGMgr::GetCompatibleDungeons(LfgDungeonSet& dungeons, const PlayerSet& players, LfgLockPartyMap& lockMap)
|
||||||
{
|
{
|
||||||
lockMap.clear();
|
lockMap.clear();
|
||||||
for (PlayerSet::const_iterator it = players.begin(); it != players.end() && dungeons.size(); ++it)
|
for (PlayerSet::const_iterator it = players.begin(); it != players.end() && !dungeons.empty(); ++it)
|
||||||
{
|
{
|
||||||
uint64 guid = (*it)->GetGUID();
|
uint64 guid = (*it)->GetGUID();
|
||||||
LfgLockMap cachedLockMap = GetLockedDungeons(guid);
|
LfgLockMap cachedLockMap = GetLockedDungeons(guid);
|
||||||
for (LfgLockMap::const_iterator it2 = cachedLockMap.begin(); it2 != cachedLockMap.end() && dungeons.size(); ++it2)
|
for (LfgLockMap::const_iterator it2 = cachedLockMap.begin(); it2 != cachedLockMap.end() && !dungeons.empty(); ++it2)
|
||||||
{
|
{
|
||||||
uint32 dungeonId = (it2->first & 0x00FFFFFF); // Compare dungeon ids
|
uint32 dungeonId = (it2->first & 0x00FFFFFF); // Compare dungeon ids
|
||||||
LfgDungeonSet::iterator itDungeon = dungeons.find(dungeonId);
|
LfgDungeonSet::iterator itDungeon = dungeons.find(dungeonId);
|
||||||
|
|||||||
@@ -382,7 +382,7 @@ bool processArgv(int argc, char ** argv, const char *versionString)
|
|||||||
{
|
{
|
||||||
bool result = true;
|
bool result = true;
|
||||||
hasInputPathParam = false;
|
hasInputPathParam = false;
|
||||||
bool preciseVectorData = false;
|
preciseVectorData = false;
|
||||||
|
|
||||||
for(int i = 1; i < argc; ++i)
|
for(int i = 1; i < argc; ++i)
|
||||||
{
|
{
|
||||||
@@ -482,7 +482,7 @@ int main(int argc, char ** argv)
|
|||||||
for (size_t i=0; i < archiveNames.size(); ++i)
|
for (size_t i=0; i < archiveNames.size(); ++i)
|
||||||
{
|
{
|
||||||
MPQArchive *archive = new MPQArchive(archiveNames[i].c_str());
|
MPQArchive *archive = new MPQArchive(archiveNames[i].c_str());
|
||||||
if(!gOpenArchives.size() || gOpenArchives.front() != archive)
|
if (gOpenArchives.empty() || gOpenArchives.front() != archive)
|
||||||
delete archive;
|
delete archive;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user