Core/Maps: Updated map difficulties
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@@ -72,9 +72,9 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_SEL_CHARACTER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, "
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"position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, "
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"resettalents_time, talentTree, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, instance_mode_mask, "
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"resettalents_time, talentTree, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, "
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"totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, "
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"health, power1, power2, power3, power4, power5, instance_id, talentGroupsCount, activeTalentGroup, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels "
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"health, power1, power2, power3, power4, power5, instance_id, talentGroupsCount, activeTalentGroup, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty "
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"FROM characters WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH);
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@@ -369,16 +369,16 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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// Player saving
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PrepareStatement(CHAR_INS_CHARACTER, "INSERT INTO characters (guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, "
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"map, instance_id, instance_mode_mask, position_x, position_y, position_z, orientation, trans_x, trans_y, trans_z, trans_o, transguid, "
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"map, instance_id, dungeonDifficulty, raidDifficulty, legacyRaidDifficulty, position_x, position_y, position_z, orientation, trans_x, trans_y, trans_z, trans_o, transguid, "
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"taximask, cinematic, "
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"totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, talentTree, "
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"extra_flags, stable_slots, at_login, zone, "
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"death_expire_time, taxi_path, totalKills, "
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"todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, "
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"power4, power5, latency, talentGroupsCount, activeTalentGroup, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels) VALUES "
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"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
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"(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,playerBytes=?,playerBytes2=?,playerFlags=?,"
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"map=?,instance_id=?,instance_mode_mask=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?,"
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"map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?,"
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"logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,talentTree=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?,"
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"totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,"
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"watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,latency=?,talentGroupsCount=?,activeTalentGroup=?,exploredZones=?,"
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@@ -391,7 +391,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_UPD_PETITION_NAME, "UPDATE petition SET name = ? WHERE petitionguid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_INS_PETITION_SIGNATURE, "INSERT INTO petition_sign (ownerguid, petitionguid, playerguid, player_account) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_ACCOUNT_ONLINE, "UPDATE characters SET online = 0 WHERE account = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_INS_GROUP, "INSERT INTO groups (guid, leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raiddifficulty, masterLooterGuid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_INS_GROUP, "INSERT INTO groups (guid, leaderGuid, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raidDifficulty, legacyRaidDifficulty, masterLooterGuid) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_INS_GROUP_MEMBER, "INSERT INTO group_member (guid, memberGuid, memberFlags, subgroup, roles) VALUES(?, ?, ?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_GROUP_MEMBER, "DELETE FROM group_member WHERE memberGuid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_GROUP_INSTANCE_PERM_BINDING, "DELETE FROM group_instance WHERE guid = ? AND instance = ?", CONNECTION_ASYNC);
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@@ -400,7 +400,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_UPD_GROUP_MEMBER_SUBGROUP, "UPDATE group_member SET subgroup = ? WHERE memberGuid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_GROUP_MEMBER_FLAG, "UPDATE group_member SET memberFlags = ? WHERE memberGuid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_GROUP_DIFFICULTY, "UPDATE groups SET difficulty = ? WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE groups SET raiddifficulty = ? WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_GROUP_RAID_DIFFICULTY, "UPDATE groups SET raidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_UPD_GROUP_LEGACY_RAID_DIFFICULTY, "UPDATE groups SET legacyRaidDifficulty = ? WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_ALL_GM_TICKETS, "TRUNCATE TABLE gm_tickets", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_INVALID_SPELL_TALENTS, "DELETE FROM character_talent WHERE spell = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_INVALID_SPELL_SPELLS, "DELETE FROM character_spell WHERE spell = ?", CONNECTION_ASYNC);
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