Core/Maps: Updated map difficulties
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@@ -275,7 +275,7 @@ struct ScriptedAI : public CreatureAI
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Difficulty GetDifficulty() const { return _difficulty; }
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// return true for 25 man or 25 man heroic mode
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bool Is25ManRaid() const { return _difficulty & RAID_DIFFICULTY_MASK_25MAN; }
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bool Is25ManRaid() const { return _difficulty == DIFFICULTY_25_N || _difficulty == DIFFICULTY_25_HC; }
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template<class T> inline
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const T& DUNGEON_MODE(const T& normal5, const T& heroic10) const
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