Core/Maps: Updated map difficulties
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ALTER TABLE `characters`
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DROP `instance_mode_mask`,
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ADD `dungeonDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '1' AFTER `instance_id`,
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ADD `raidDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '14' AFTER `dungeonDifficulty`,
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ADD `legacyRaidDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '3' AFTER `raidDifficulty`;
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ALTER TABLE `groups`
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CHANGE `difficulty` `difficulty` tinyint(3) unsigned NOT NULL DEFAULT '1' AFTER `groupType`,
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CHANGE `raiddifficulty` `raidDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '14' AFTER `difficulty`,
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ADD `legacyRaidDifficulty` tinyint(3) unsigned NOT NULL DEFAULT '3' AFTER `raidDifficulty`;
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