*Merge.
--HG-- branch : trunk
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@@ -183,6 +183,7 @@ class TRINITY_DLL_SPEC Map : public GridRefManager<NGridType>, public Trinity::O
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// some calls like isInWater should not use vmaps due to processor power
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// can return INVALID_HEIGHT if under z+2 z coord not found height
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float GetHeight(float x, float y, float z, bool pCheckVMap=true) const;
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float GetVmapHeight(float x, float y, float z, bool useMaps) const;
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bool IsInWater(float x, float y, float z) const; // does not use z pos. This is for future use
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uint16 GetAreaFlag(float x, float y, float z) const;
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