Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature

This commit is contained in:
click
2011-07-02 22:18:03 +02:00
parent 3ddc1cc4c4
commit f91ee24184
345 changed files with 3642 additions and 3642 deletions
@@ -48,9 +48,9 @@ class boss_broggok : public CreatureScript
struct boss_broggokAI : public ScriptedAI
{
boss_broggokAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_broggokAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = pCreature->GetInstanceScript();
pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -78,9 +78,9 @@ class boss_kelidan_the_breaker : public CreatureScript
struct boss_kelidan_the_breakerAI : public ScriptedAI
{
boss_kelidan_the_breakerAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_kelidan_the_breakerAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = pCreature->GetInstanceScript();
pInstance = creature->GetInstanceScript();
for (uint8 i=0; i<5; ++i)
Channelers[i] = 0;
}
@@ -298,7 +298,7 @@ class mob_shadowmoon_channeler : public CreatureScript
struct mob_shadowmoon_channelerAI : public ScriptedAI
{
mob_shadowmoon_channelerAI(Creature* pCreature) : ScriptedAI(pCreature)
mob_shadowmoon_channelerAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -52,9 +52,9 @@ class boss_the_maker : public CreatureScript
struct boss_the_makerAI : public ScriptedAI
{
boss_the_makerAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_the_makerAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = pCreature->GetInstanceScript();
pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -60,7 +60,7 @@ class boss_omor_the_unscarred : public CreatureScript
struct boss_omor_the_unscarredAI : public ScriptedAI
{
boss_omor_the_unscarredAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_omor_the_unscarredAI(Creature* creature) : ScriptedAI(creature)
{
SetCombatMovement(false);
}
@@ -82,7 +82,7 @@ class boss_nazan : public CreatureScript
struct boss_nazanAI : public ScriptedAI
{
boss_nazanAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_nazanAI(Creature* creature) : ScriptedAI(creature)
{
VazrudenGUID = 0;
flight = true;
@@ -210,7 +210,7 @@ class boss_vazruden : public CreatureScript
}
struct boss_vazrudenAI : public ScriptedAI
{
boss_vazrudenAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_vazrudenAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -289,7 +289,7 @@ class boss_vazruden_the_herald : public CreatureScript
struct boss_vazruden_the_heraldAI : public ScriptedAI
{
boss_vazruden_the_heraldAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_vazruden_the_heraldAI(Creature* creature) : ScriptedAI(creature)
{
summoned = false;
sentryDown = false;
@@ -469,7 +469,7 @@ class mob_hellfire_sentry : public CreatureScript
}
struct mob_hellfire_sentryAI : public ScriptedAI
{
mob_hellfire_sentryAI(Creature* pCreature) : ScriptedAI(pCreature) {}
mob_hellfire_sentryAI(Creature* creature) : ScriptedAI(creature) {}
uint32 KidneyShot_Timer;
@@ -57,7 +57,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
struct boss_watchkeeper_gargolmarAI : public ScriptedAI
{
boss_watchkeeper_gargolmarAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_watchkeeper_gargolmarAI(Creature* creature) : ScriptedAI(creature)
{
}
@@ -109,7 +109,7 @@ class mob_abyssal : public CreatureScript
struct mob_abyssalAI : public ScriptedAI
{
mob_abyssalAI(Creature* pCreature) : ScriptedAI(pCreature)
mob_abyssalAI(Creature* creature) : ScriptedAI(creature)
{
trigger = 0;
Despawn_Timer = 60000;
@@ -215,9 +215,9 @@ class boss_magtheridon : public CreatureScript
struct boss_magtheridonAI : public ScriptedAI
{
boss_magtheridonAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_magtheridonAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = pCreature->GetInstanceScript();
pInstance = creature->GetInstanceScript();
me->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, 10);
me->SetFloatValue(UNIT_FIELD_COMBATREACH, 10);
@@ -495,9 +495,9 @@ class mob_hellfire_channeler : public CreatureScript
struct mob_hellfire_channelerAI : public ScriptedAI
{
mob_hellfire_channelerAI(Creature* pCreature) : ScriptedAI(pCreature)
mob_hellfire_channelerAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = pCreature->GetInstanceScript();
pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -89,9 +89,9 @@ class boss_grand_warlock_nethekurse : public CreatureScript
struct boss_grand_warlock_nethekurseAI : public ScriptedAI
{
boss_grand_warlock_nethekurseAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_grand_warlock_nethekurseAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = pCreature->GetInstanceScript();
pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -318,9 +318,9 @@ class mob_fel_orc_convert : public CreatureScript
struct mob_fel_orc_convertAI : public ScriptedAI
{
mob_fel_orc_convertAI(Creature* pCreature) : ScriptedAI(pCreature)
mob_fel_orc_convertAI(Creature* creature) : ScriptedAI(creature)
{
pInstance = pCreature->GetInstanceScript();
pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -401,7 +401,7 @@ class mob_lesser_shadow_fissure : public CreatureScript
struct mob_lesser_shadow_fissureAI : public ScriptedAI
{
mob_lesser_shadow_fissureAI(Creature* pCreature) : ScriptedAI(pCreature) {}
mob_lesser_shadow_fissureAI(Creature* creature) : ScriptedAI(creature) {}
void Reset() { }
void MoveInLineOfSight(Unit* /*who*/) {}
@@ -409,9 +409,9 @@ class mob_lesser_shadow_fissure : public CreatureScript
void EnterCombat(Unit* /*who*/) {}
};
CreatureAI* GetAI(Creature* pCreature) const
CreatureAI* GetAI(Creature* creature) const
{
return new mob_lesser_shadow_fissureAI (pCreature);
return new mob_lesser_shadow_fissureAI (creature);
}
};
@@ -112,7 +112,7 @@ class mob_omrogg_heads : public CreatureScript
struct mob_omrogg_headsAI : public ScriptedAI
{
mob_omrogg_headsAI(Creature* pCreature) : ScriptedAI(pCreature) {}
mob_omrogg_headsAI(Creature* creature) : ScriptedAI(creature) {}
bool DeathYell;
uint32 Death_Timer;
@@ -160,11 +160,11 @@ class boss_warbringer_omrogg : public CreatureScript
struct boss_warbringer_omroggAI : public ScriptedAI
{
boss_warbringer_omroggAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_warbringer_omroggAI(Creature* creature) : ScriptedAI(creature)
{
LeftHeadGUID = 0;
RightHeadGUID = 0;
pInstance = pCreature->GetInstanceScript();
pInstance = creature->GetInstanceScript();
}
InstanceScript* pInstance;
@@ -414,9 +414,9 @@ class boss_warbringer_omrogg : public CreatureScript
}
};
CreatureAI* GetAI(Creature* pCreature) const
CreatureAI* GetAI(Creature* creature) const
{
return new boss_warbringer_omroggAI (pCreature);
return new boss_warbringer_omroggAI (creature);
}
};
void AddSC_boss_warbringer_omrogg()
@@ -70,7 +70,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
struct boss_warchief_kargath_bladefistAI : public ScriptedAI
{
boss_warchief_kargath_bladefistAI(Creature* pCreature) : ScriptedAI(pCreature)
boss_warchief_kargath_bladefistAI(Creature* creature) : ScriptedAI(creature)
{
}