Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature

This commit is contained in:
click
2011-07-02 22:18:03 +02:00
parent 3ddc1cc4c4
commit f91ee24184
345 changed files with 3642 additions and 3642 deletions
+32 -32
View File
@@ -49,37 +49,37 @@ class npc_highlord_demitrian : public CreatureScript
public:
npc_highlord_demitrian() : CreatureScript("npc_highlord_demitrian") { }
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
pPlayer->SEND_GOSSIP_MENU(6842, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(6842, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
pPlayer->SEND_GOSSIP_MENU(6843, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(6843, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
pPlayer->SEND_GOSSIP_MENU(6844, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(6844, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
pPlayer->SEND_GOSSIP_MENU(6867, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(6867, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
pPlayer->SEND_GOSSIP_MENU(6868, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(6868, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
pPlayer->SEND_GOSSIP_MENU(6869, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(6869, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
pPlayer->SEND_GOSSIP_MENU(6870, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(6870, creature->GetGUID());
ItemPosCountVec dest;
uint8 msg = pPlayer->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 19016, 1);
@@ -90,16 +90,16 @@ public:
return true;
}
bool OnGossipHello(Player* pPlayer, Creature* pCreature)
bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (creature->isQuestGiver())
pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(7785) == QUEST_STATUS_NONE &&
(pPlayer->HasItemCount(18563, 1, false) || pPlayer->HasItemCount(18564, 1, false)))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
pPlayer->SEND_GOSSIP_MENU(6812, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(6812, creature->GetGUID());
return true;
}
@@ -134,63 +134,63 @@ class npcs_rutgar_and_frankal : public CreatureScript
public:
npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { }
bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
bool OnGossipSelect(Player* pPlayer, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
pPlayer->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
pPlayer->SEND_GOSSIP_MENU(7755, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7755, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 1:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
pPlayer->SEND_GOSSIP_MENU(7756, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7756, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 2:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 3);
pPlayer->SEND_GOSSIP_MENU(7757, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7757, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 3:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 4);
pPlayer->SEND_GOSSIP_MENU(7758, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7758, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 4:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 5);
pPlayer->SEND_GOSSIP_MENU(7759, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7759, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 5:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 6);
pPlayer->SEND_GOSSIP_MENU(7760, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7760, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 6:
pPlayer->SEND_GOSSIP_MENU(7761, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7761, creature->GetGUID());
//'kill' our trigger to update quest status
pPlayer->KilledMonsterCredit(TRIGGER_RUTGAR, 0);
break;
case GOSSIP_ACTION_INFO_DEF + 9:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->SEND_GOSSIP_MENU(7762, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7762, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 10:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 11);
pPlayer->SEND_GOSSIP_MENU(7763, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7763, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 11:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 12);
pPlayer->SEND_GOSSIP_MENU(7764, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7764, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 12:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 13);
pPlayer->SEND_GOSSIP_MENU(7765, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7765, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 13:
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 14);
pPlayer->SEND_GOSSIP_MENU(7766, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7766, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF + 14:
pPlayer->SEND_GOSSIP_MENU(7767, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7767, creature->GetGUID());
//'kill' our trigger to update quest status
pPlayer->KilledMonsterCredit(TRIGGER_FRANKAL, 0);
break;
@@ -198,22 +198,22 @@ public:
return true;
}
bool OnGossipHello(Player* pPlayer, Creature* pCreature)
bool OnGossipHello(Player* pPlayer, Creature* creature)
{
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
if (creature->isQuestGiver())
pPlayer->PrepareQuestMenu(creature->GetGUID());
if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
pCreature->GetEntry() == 15170 &&
creature->GetEntry() == 15170 &&
!pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
if (pPlayer->GetQuestStatus(8304) == QUEST_STATUS_INCOMPLETE &&
pCreature->GetEntry() == 15171 &&
creature->GetEntry() == 15171 &&
pPlayer->GetReqKillOrCastCurrentCount(8304, TRIGGER_RUTGAR))
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
pPlayer->SEND_GOSSIP_MENU(7754, pCreature->GetGUID());
pPlayer->SEND_GOSSIP_MENU(7754, creature->GetGUID());
return true;
}