Core: Start cleaning up hungarian notation - Phase1: pCreature -> creature

This commit is contained in:
click
2011-07-02 22:18:03 +02:00
parent 3ddc1cc4c4
commit f91ee24184
345 changed files with 3642 additions and 3642 deletions
@@ -43,25 +43,25 @@ class npc_corporal_keeshan : public CreatureScript
public:
npc_corporal_keeshan() : CreatureScript("npc_corporal_keeshan") { }
bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const *pQuest)
bool OnQuestAccept(Player* pPlayer, Creature* creature, Quest const *pQuest)
{
if (pQuest->GetQuestId() == QUEST_MISSING_IN_ACTION)
{
CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, pCreature->AI())->Start(true, false, pPlayer->GetGUID(), pQuest);
DoScriptText(SAY_CORPORAL_1, pCreature);
CAST_AI(npc_corporal_keeshan::npc_corporal_keeshanAI, creature->AI())->Start(true, false, pPlayer->GetGUID(), pQuest);
DoScriptText(SAY_CORPORAL_1, creature);
}
return false;
}
CreatureAI* GetAI(Creature* pCreature) const
CreatureAI* GetAI(Creature* creature) const
{
return new npc_corporal_keeshanAI(pCreature);
return new npc_corporal_keeshanAI(creature);
}
struct npc_corporal_keeshanAI : public npc_escortAI
{
npc_corporal_keeshanAI(Creature* pCreature) : npc_escortAI(pCreature) {}
npc_corporal_keeshanAI(Creature* creature) : npc_escortAI(creature) {}
uint32 uiPhase;
uint32 uiTimer;