*Remove assertion from packet handler. Assertions should not be put in such places because we can't trust clients nor network.
*Do not allow to charm mounted units. --HG-- branch : trunk
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@@ -538,11 +538,7 @@ void WorldSession::HandleSpellClick(WorldPacket & recv_data)
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// TODO: Unit::SetCharmedBy: 28782 is not in world but 0 is trying to charm it! -> crash
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if (!unit->IsInWorld())
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{
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sLog.outCrash("Spell click target %u is not in world!", unit->GetEntry());
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assert(false);
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return;
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}
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SpellClickInfoMapBounds clickPair = objmgr.GetSpellClickInfoMapBounds(unit->GetEntry());
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for (SpellClickInfoMap::const_iterator itr = clickPair.first; itr != clickPair.second; ++itr)
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