Get g3dlib, zlib and jemalloc to build again
--HG-- branch : trunk rename : opt/cleanup/tab2spaces.sh => contrib/cleanup/tab2spaces.sh rename : opt/cleanup/whitespace.sh => contrib/cleanup/whitespace.sh rename : opt/conf_merge/README => contrib/conf_merge/README rename : opt/conf_merge/index.php => contrib/conf_merge/index.php rename : opt/conf_merge/merge.php => contrib/conf_merge/merge.php rename : doc/AuctionHouseBot.txt => docs/AuctionHouseBot.txt rename : doc/DocStructure.dox => docs/DocStructure.dox rename : doc/Doxyfile.in => docs/Doxyfile.in rename : doc/EventAI.txt => docs/EventAI.txt rename : doc/HowToScript.txt => docs/HowToScript.txt rename : doc/TextTables.txt => docs/TextTables.txt rename : doc/UnixInstall.txt => docs/UnixInstall.txt rename : externals/jemalloc/include/internal/arena.h => externals/jemalloc/jemalloc/internal/arena.h rename : externals/jemalloc/include/internal/base.h => externals/jemalloc/jemalloc/internal/base.h rename : externals/jemalloc/include/internal/chunk.h => externals/jemalloc/jemalloc/internal/chunk.h rename : externals/jemalloc/include/internal/chunk_dss.h => externals/jemalloc/jemalloc/internal/chunk_dss.h rename : externals/jemalloc/include/internal/chunk_mmap.h => externals/jemalloc/jemalloc/internal/chunk_mmap.h rename : externals/jemalloc/include/internal/chunk_swap.h => externals/jemalloc/jemalloc/internal/chunk_swap.h rename : externals/jemalloc/include/internal/ckh.h => externals/jemalloc/jemalloc/internal/ckh.h rename : externals/jemalloc/include/internal/ctl.h => externals/jemalloc/jemalloc/internal/ctl.h rename : externals/jemalloc/include/internal/extent.h => externals/jemalloc/jemalloc/internal/extent.h rename : externals/jemalloc/include/internal/hash.h => externals/jemalloc/jemalloc/internal/hash.h rename : externals/jemalloc/include/internal/huge.h => externals/jemalloc/jemalloc/internal/huge.h rename : externals/jemalloc/include/internal/jemalloc_internal.h => externals/jemalloc/jemalloc/internal/jemalloc_internal.h rename : externals/jemalloc/include/internal/jemalloc_internal.h.in => externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in rename : externals/jemalloc/include/internal/mb.h => externals/jemalloc/jemalloc/internal/mb.h rename : externals/jemalloc/include/internal/mutex.h => externals/jemalloc/jemalloc/internal/mutex.h rename : externals/jemalloc/include/internal/prof.h => externals/jemalloc/jemalloc/internal/prof.h rename : externals/jemalloc/include/internal/ql.h => externals/jemalloc/jemalloc/internal/ql.h rename : externals/jemalloc/include/internal/qr.h => externals/jemalloc/jemalloc/internal/qr.h rename : externals/jemalloc/include/internal/rb.h => externals/jemalloc/jemalloc/internal/rb.h rename : externals/jemalloc/include/internal/stats.h => externals/jemalloc/jemalloc/internal/stats.h rename : externals/jemalloc/include/internal/tcache.h => externals/jemalloc/jemalloc/internal/tcache.h rename : externals/jemalloc/include/internal/totally_not_p_r_n.h => externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h rename : externals/jemalloc/include/jemalloc.h => externals/jemalloc/jemalloc/jemalloc.h rename : externals/jemalloc/include/jemalloc.h.in => externals/jemalloc/jemalloc/jemalloc.h.in rename : externals/jemalloc/include/jemalloc_defs.h => externals/jemalloc/jemalloc/jemalloc_defs.h rename : externals/jemalloc/include/jemalloc_defs.h.in => externals/jemalloc/jemalloc/jemalloc_defs.h.in
This commit is contained in:
Vendored
+522
@@ -0,0 +1,522 @@
|
||||
/**
|
||||
@file BinaryOutput.cpp
|
||||
|
||||
@author Morgan McGuire, graphics3d.com
|
||||
Copyright 2002-2007, Morgan McGuire, All rights reserved.
|
||||
|
||||
@created 2002-02-20
|
||||
@edited 2008-01-07
|
||||
*/
|
||||
|
||||
#include "G3D/platform.h"
|
||||
#include "G3D/BinaryOutput.h"
|
||||
#include "G3D/fileutils.h"
|
||||
#include "G3D/stringutils.h"
|
||||
#include "G3D/Array.h"
|
||||
#include <zlib.h>
|
||||
|
||||
#include <cstring>
|
||||
|
||||
// Largest memory buffer that the system will use for writing to
|
||||
// disk. After this (or if the system runs out of memory)
|
||||
// chunks of the file will be dumped to disk.
|
||||
//
|
||||
// Currently 400 MB
|
||||
#define MAX_BINARYOUTPUT_BUFFER_SIZE 400000000
|
||||
|
||||
namespace G3D {
|
||||
|
||||
void BinaryOutput::writeBool8(const std::vector<bool>& out, int n) {
|
||||
for (int i = 0; i < n; ++i) {
|
||||
writeBool8(out[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeBool8(const Array<bool>& out, int n) {
|
||||
writeBool8(out.getCArray(), n);
|
||||
}
|
||||
|
||||
#define IMPLEMENT_WRITER(ucase, lcase)\
|
||||
void BinaryOutput::write##ucase(const std::vector<lcase>& out, int n) {\
|
||||
write##ucase(&out[0], n);\
|
||||
}\
|
||||
\
|
||||
\
|
||||
void BinaryOutput::write##ucase(const Array<lcase>& out, int n) {\
|
||||
write##ucase(out.getCArray(), n);\
|
||||
}
|
||||
|
||||
|
||||
IMPLEMENT_WRITER(UInt8, uint8)
|
||||
IMPLEMENT_WRITER(Int8, int8)
|
||||
IMPLEMENT_WRITER(UInt16, uint16)
|
||||
IMPLEMENT_WRITER(Int16, int16)
|
||||
IMPLEMENT_WRITER(UInt32, uint32)
|
||||
IMPLEMENT_WRITER(Int32, int32)
|
||||
IMPLEMENT_WRITER(UInt64, uint64)
|
||||
IMPLEMENT_WRITER(Int64, int64)
|
||||
IMPLEMENT_WRITER(Float32, float32)
|
||||
IMPLEMENT_WRITER(Float64, float64)
|
||||
|
||||
#undef IMPLEMENT_WRITER
|
||||
|
||||
// Data structures that are one byte per element can be
|
||||
// directly copied, regardles of endian-ness.
|
||||
#define IMPLEMENT_WRITER(ucase, lcase)\
|
||||
void BinaryOutput::write##ucase(const lcase* out, int n) {\
|
||||
if (sizeof(lcase) == 1) {\
|
||||
writeBytes((void*)out, n);\
|
||||
} else {\
|
||||
for (int i = 0; i < n ; ++i) {\
|
||||
write##ucase(out[i]);\
|
||||
}\
|
||||
}\
|
||||
}
|
||||
|
||||
IMPLEMENT_WRITER(Bool8, bool)
|
||||
IMPLEMENT_WRITER(UInt8, uint8)
|
||||
IMPLEMENT_WRITER(Int8, int8)
|
||||
|
||||
#undef IMPLEMENT_WRITER
|
||||
|
||||
|
||||
#define IMPLEMENT_WRITER(ucase, lcase)\
|
||||
void BinaryOutput::write##ucase(const lcase* out, int n) {\
|
||||
if (m_swapBytes) {\
|
||||
for (int i = 0; i < n; ++i) {\
|
||||
write##ucase(out[i]);\
|
||||
}\
|
||||
} else {\
|
||||
writeBytes((const void*)out, sizeof(lcase) * n);\
|
||||
}\
|
||||
}
|
||||
|
||||
|
||||
IMPLEMENT_WRITER(UInt16, uint16)
|
||||
IMPLEMENT_WRITER(Int16, int16)
|
||||
IMPLEMENT_WRITER(UInt32, uint32)
|
||||
IMPLEMENT_WRITER(Int32, int32)
|
||||
IMPLEMENT_WRITER(UInt64, uint64)
|
||||
IMPLEMENT_WRITER(Int64, int64)
|
||||
IMPLEMENT_WRITER(Float32, float32)
|
||||
IMPLEMENT_WRITER(Float64, float64)
|
||||
|
||||
#undef IMPLEMENT_WRITER
|
||||
|
||||
|
||||
void BinaryOutput::reallocBuffer(size_t bytes, size_t oldBufferLen) {
|
||||
//debugPrintf("reallocBuffer(%d, %d)\n", bytes, oldBufferLen);
|
||||
|
||||
size_t newBufferLen = (int)(m_bufferLen * 1.5) + 100;
|
||||
uint8* newBuffer = NULL;
|
||||
|
||||
if ((m_filename == "<memory>") || (newBufferLen < MAX_BINARYOUTPUT_BUFFER_SIZE)) {
|
||||
// We're either writing to memory (in which case we *have* to try and allocate)
|
||||
// or we've been asked to allocate a reasonable size buffer.
|
||||
|
||||
//debugPrintf(" realloc(%d)\n", newBufferLen);
|
||||
newBuffer = (uint8*)System::realloc(m_buffer, newBufferLen);
|
||||
if (newBuffer != NULL) {
|
||||
m_maxBufferLen = newBufferLen;
|
||||
}
|
||||
}
|
||||
|
||||
if ((newBuffer == NULL) && (bytes > 0)) {
|
||||
// Realloc failed; we're probably out of memory. Back out
|
||||
// the entire call and try to dump some data to disk.
|
||||
m_bufferLen = oldBufferLen;
|
||||
reserveBytesWhenOutOfMemory(bytes);
|
||||
} else {
|
||||
m_buffer = newBuffer;
|
||||
debugAssert(isValidHeapPointer(m_buffer));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::reserveBytesWhenOutOfMemory(size_t bytes) {
|
||||
if (m_filename == "<memory>") {
|
||||
throw "Out of memory while writing to memory in BinaryOutput (no RAM left).";
|
||||
} else if ((int)bytes > (int)m_maxBufferLen) {
|
||||
throw "Out of memory while writing to disk in BinaryOutput (could not create a large enough buffer).";
|
||||
} else {
|
||||
|
||||
// Dump the contents to disk. In order to enable seeking backwards,
|
||||
// we keep the last 10 MB in memory.
|
||||
int writeBytes = m_bufferLen - 10 * 1024 * 1024;
|
||||
|
||||
if (writeBytes < m_bufferLen / 3) {
|
||||
// We're going to write less than 1/3 of the file;
|
||||
// give up and just write the whole thing.
|
||||
writeBytes = m_bufferLen;
|
||||
}
|
||||
debugAssert(writeBytes > 0);
|
||||
|
||||
//debugPrintf("Writing %d bytes to disk\n", writeBytes);
|
||||
|
||||
const char* mode = (m_alreadyWritten > 0) ? "ab" : "wb";
|
||||
FILE* file = fopen(m_filename.c_str(), mode);
|
||||
debugAssert(file);
|
||||
|
||||
size_t count = fwrite(m_buffer, 1, writeBytes, file);
|
||||
debugAssert((int)count == writeBytes); (void)count;
|
||||
|
||||
fclose(file);
|
||||
file = NULL;
|
||||
|
||||
// Record that we saved this data.
|
||||
m_alreadyWritten += writeBytes;
|
||||
m_bufferLen -= writeBytes;
|
||||
m_pos -= writeBytes;
|
||||
|
||||
debugAssert(m_bufferLen < m_maxBufferLen);
|
||||
debugAssert(m_bufferLen >= 0);
|
||||
debugAssert(m_pos >= 0);
|
||||
debugAssert(m_pos <= m_bufferLen);
|
||||
|
||||
// Shift the unwritten data back appropriately in the buffer.
|
||||
debugAssert(isValidHeapPointer(m_buffer));
|
||||
System::memcpy(m_buffer, m_buffer + writeBytes, m_bufferLen);
|
||||
debugAssert(isValidHeapPointer(m_buffer));
|
||||
|
||||
// *now* we allocate bytes (there should presumably be enough
|
||||
// space in the buffer; if not, we'll come back through this
|
||||
// code and dump the last 10MB to disk as well. Note that the
|
||||
// bytes > maxBufferLen case above would already have triggered
|
||||
// if this call couldn't succeed.
|
||||
reserveBytes(bytes);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BinaryOutput::BinaryOutput() {
|
||||
m_alreadyWritten = 0;
|
||||
m_swapBytes = false;
|
||||
m_pos = 0;
|
||||
m_filename = "<memory>";
|
||||
m_buffer = NULL;
|
||||
m_bufferLen = 0;
|
||||
m_maxBufferLen = 0;
|
||||
m_beginEndBits = 0;
|
||||
m_bitString = 0;
|
||||
m_bitPos = 0;
|
||||
m_ok = true;
|
||||
m_committed = false;
|
||||
}
|
||||
|
||||
|
||||
BinaryOutput::BinaryOutput(
|
||||
const std::string& filename,
|
||||
G3DEndian fileEndian) {
|
||||
|
||||
m_pos = 0;
|
||||
m_alreadyWritten = 0;
|
||||
setEndian(fileEndian);
|
||||
m_filename = filename;
|
||||
m_buffer = NULL;
|
||||
m_bufferLen = 0;
|
||||
m_maxBufferLen = 0;
|
||||
m_beginEndBits = 0;
|
||||
m_bitString = 0;
|
||||
m_bitPos = 0;
|
||||
m_committed = false;
|
||||
|
||||
m_ok = true;
|
||||
/** Verify ability to write to disk */
|
||||
commit(false);
|
||||
m_committed = false;
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::reset() {
|
||||
debugAssert(m_beginEndBits == 0);
|
||||
alwaysAssertM(m_filename == "<memory>",
|
||||
"Can only reset a BinaryOutput that writes to memory.");
|
||||
|
||||
// Do not reallocate, just clear the size of the buffer.
|
||||
m_pos = 0;
|
||||
m_alreadyWritten = 0;
|
||||
m_bufferLen = 0;
|
||||
m_beginEndBits = 0;
|
||||
m_bitString = 0;
|
||||
m_bitPos = 0;
|
||||
m_committed = false;
|
||||
}
|
||||
|
||||
|
||||
BinaryOutput::~BinaryOutput() {
|
||||
debugAssert((m_buffer == NULL) || isValidHeapPointer(m_buffer));
|
||||
System::free(m_buffer);
|
||||
m_buffer = NULL;
|
||||
m_bufferLen = 0;
|
||||
m_maxBufferLen = 0;
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::setEndian(G3DEndian fileEndian) {
|
||||
m_fileEndian = fileEndian;
|
||||
m_swapBytes = (fileEndian != System::machineEndian());
|
||||
}
|
||||
|
||||
|
||||
bool BinaryOutput::ok() const {
|
||||
return m_ok;
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::compress() {
|
||||
if (m_alreadyWritten > 0) {
|
||||
throw "Cannot compress huge files (part of this file has already been written to disk).";
|
||||
}
|
||||
|
||||
// Old buffer size
|
||||
int L = m_bufferLen;
|
||||
uint8* convert = (uint8*)&L;
|
||||
|
||||
// Zlib requires the output buffer to be this big
|
||||
unsigned long newSize = iCeil(m_bufferLen * 1.01) + 12;
|
||||
uint8* temp = (uint8*)System::malloc(newSize);
|
||||
int result = compress2(temp, &newSize, m_buffer, m_bufferLen, 9);
|
||||
|
||||
debugAssert(result == Z_OK); (void)result;
|
||||
|
||||
// Write the header
|
||||
if (m_swapBytes) {
|
||||
m_buffer[0] = convert[3];
|
||||
m_buffer[1] = convert[2];
|
||||
m_buffer[2] = convert[1];
|
||||
m_buffer[3] = convert[0];
|
||||
} else {
|
||||
m_buffer[0] = convert[0];
|
||||
m_buffer[1] = convert[1];
|
||||
m_buffer[2] = convert[2];
|
||||
m_buffer[3] = convert[3];
|
||||
}
|
||||
|
||||
// Write the data
|
||||
if ((int64)newSize + 4 > (int64)m_maxBufferLen) {
|
||||
m_maxBufferLen = newSize + 4;
|
||||
m_buffer = (uint8*)System::realloc(m_buffer, m_maxBufferLen);
|
||||
}
|
||||
m_bufferLen = newSize + 4;
|
||||
System::memcpy(m_buffer + 4, temp, newSize);
|
||||
m_pos = m_bufferLen;
|
||||
|
||||
System::free(temp);
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::commit(bool flush) {
|
||||
debugAssertM(! m_committed, "Cannot commit twice");
|
||||
m_committed = true;
|
||||
debugAssertM(m_beginEndBits == 0, "Missing endBits before commit");
|
||||
|
||||
// Make sure the directory exists.
|
||||
std::string root, base, ext, path;
|
||||
Array<std::string> pathArray;
|
||||
parseFilename(m_filename, root, pathArray, base, ext);
|
||||
|
||||
path = root + stringJoin(pathArray, '/');
|
||||
if (! fileExists(path, false)) {
|
||||
createDirectory(path);
|
||||
}
|
||||
|
||||
const char* mode = (m_alreadyWritten > 0) ? "ab" : "wb";
|
||||
|
||||
FILE* file = fopen(m_filename.c_str(), mode);
|
||||
|
||||
m_ok = (file != NULL) && m_ok;
|
||||
|
||||
if (m_ok) {
|
||||
debugAssertM(file, std::string("Could not open '") + m_filename + "'");
|
||||
|
||||
if (m_buffer != NULL) {
|
||||
m_alreadyWritten += m_bufferLen;
|
||||
|
||||
int success = fwrite(m_buffer, m_bufferLen, 1, file);
|
||||
(void)success;
|
||||
debugAssertM(success == 1, std::string("Could not write to '") + m_filename + "'");
|
||||
}
|
||||
if (flush) {
|
||||
fflush(file);
|
||||
}
|
||||
fclose(file);
|
||||
file = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::commit(
|
||||
uint8* out) {
|
||||
debugAssertM(! m_committed, "Cannot commit twice");
|
||||
m_committed = true;
|
||||
|
||||
System::memcpy(out, m_buffer, m_bufferLen);
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeUInt16(uint16 u) {
|
||||
reserveBytes(2);
|
||||
|
||||
uint8* convert = (uint8*)&u;
|
||||
|
||||
if (m_swapBytes) {
|
||||
m_buffer[m_pos] = convert[1];
|
||||
m_buffer[m_pos + 1] = convert[0];
|
||||
} else {
|
||||
*(uint16*)(m_buffer + m_pos) = u;
|
||||
}
|
||||
|
||||
m_pos += 2;
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeUInt32(uint32 u) {
|
||||
reserveBytes(4);
|
||||
|
||||
uint8* convert = (uint8*)&u;
|
||||
|
||||
debugAssert(m_beginEndBits == 0);
|
||||
|
||||
if (m_swapBytes) {
|
||||
m_buffer[m_pos] = convert[3];
|
||||
m_buffer[m_pos + 1] = convert[2];
|
||||
m_buffer[m_pos + 2] = convert[1];
|
||||
m_buffer[m_pos + 3] = convert[0];
|
||||
} else {
|
||||
*(uint32*)(m_buffer + m_pos) = u;
|
||||
}
|
||||
|
||||
m_pos += 4;
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeUInt64(uint64 u) {
|
||||
reserveBytes(8);
|
||||
|
||||
uint8* convert = (uint8*)&u;
|
||||
|
||||
if (m_swapBytes) {
|
||||
m_buffer[m_pos] = convert[7];
|
||||
m_buffer[m_pos + 1] = convert[6];
|
||||
m_buffer[m_pos + 2] = convert[5];
|
||||
m_buffer[m_pos + 3] = convert[4];
|
||||
m_buffer[m_pos + 4] = convert[3];
|
||||
m_buffer[m_pos + 5] = convert[2];
|
||||
m_buffer[m_pos + 6] = convert[1];
|
||||
m_buffer[m_pos + 7] = convert[0];
|
||||
} else {
|
||||
*(uint64*)(m_buffer + m_pos) = u;
|
||||
}
|
||||
|
||||
m_pos += 8;
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeString(const char* s) {
|
||||
// +1 is because strlen doesn't count the null
|
||||
int len = strlen(s) + 1;
|
||||
|
||||
debugAssert(m_beginEndBits == 0);
|
||||
reserveBytes(len);
|
||||
System::memcpy(m_buffer + m_pos, s, len);
|
||||
m_pos += len;
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeStringEven(const char* s) {
|
||||
// +1 is because strlen doesn't count the null
|
||||
int len = strlen(s) + 1;
|
||||
|
||||
reserveBytes(len);
|
||||
System::memcpy(m_buffer + m_pos, s, len);
|
||||
m_pos += len;
|
||||
|
||||
// Pad with another NULL
|
||||
if ((len % 2) == 1) {
|
||||
writeUInt8(0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeString32(const char* s) {
|
||||
writeUInt32(strlen(s) + 1);
|
||||
writeString(s);
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeVector4(const Vector4& v) {
|
||||
writeFloat32(v.x);
|
||||
writeFloat32(v.y);
|
||||
writeFloat32(v.z);
|
||||
writeFloat32(v.w);
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeVector3(const Vector3& v) {
|
||||
writeFloat32(v.x);
|
||||
writeFloat32(v.y);
|
||||
writeFloat32(v.z);
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeVector2(const Vector2& v) {
|
||||
writeFloat32(v.x);
|
||||
writeFloat32(v.y);
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeColor4(const Color4& v) {
|
||||
writeFloat32(v.r);
|
||||
writeFloat32(v.g);
|
||||
writeFloat32(v.b);
|
||||
writeFloat32(v.a);
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeColor3(const Color3& v) {
|
||||
writeFloat32(v.r);
|
||||
writeFloat32(v.g);
|
||||
writeFloat32(v.b);
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::beginBits() {
|
||||
debugAssertM(m_beginEndBits == 0, "Already in beginBits...endBits");
|
||||
m_bitString = 0x00;
|
||||
m_bitPos = 0;
|
||||
m_beginEndBits = 1;
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::writeBits(uint32 value, int numBits) {
|
||||
|
||||
while (numBits > 0) {
|
||||
// Extract the current bit of value and
|
||||
// insert it into the current byte
|
||||
m_bitString |= (value & 1) << m_bitPos;
|
||||
++m_bitPos;
|
||||
value = value >> 1;
|
||||
--numBits;
|
||||
|
||||
if (m_bitPos > 7) {
|
||||
// We've reached the end of this byte
|
||||
writeUInt8(m_bitString);
|
||||
m_bitString = 0x00;
|
||||
m_bitPos = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void BinaryOutput::endBits() {
|
||||
debugAssertM(m_beginEndBits == 1, "Not in beginBits...endBits");
|
||||
if (m_bitPos > 0) {
|
||||
writeUInt8(m_bitString);
|
||||
}
|
||||
m_bitString = 0;
|
||||
m_bitPos = 0;
|
||||
m_beginEndBits = 0;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user