[7807] Drop dead code after switch to 3.0.x. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-10 14:45:06 -05:00
parent fe0b73c3a6
commit f8645d8706
-19
View File
@@ -2667,25 +2667,6 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real)
} }
case SPELLFAMILY_HUNTER: case SPELLFAMILY_HUNTER:
{ {
// Improved Aspect of the Viper
if( GetId()==38390 && m_target->GetTypeId()==TYPEID_PLAYER )
{
if(apply)
{
// + effect value for Aspect of the Viper
SpellModifier *mod = new SpellModifier;
mod->op = SPELLMOD_EFFECT1;
mod->value = m_amount;
mod->type = SPELLMOD_FLAT;
mod->spellId = GetId();
mod->mask[1] = 0x40000;
m_spellmod = mod;
}
((Player*)m_target)->AddSpellMod(m_spellmod, apply);
return;
}
// Glyph of Aspect of the Monkey // Glyph of Aspect of the Monkey
if(m_spellProto->Id==56833) if(m_spellProto->Id==56833)
{ {