Core/DBC: Remove store getters (useless since we don't have scripts as external dll)
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@@ -872,12 +872,3 @@ uint32 GetLiquidFlags(uint32 liquidType)
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return 0;
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}
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// script support functions
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DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore() { return &sSoundEntriesStore; }
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DBCStorage <SpellRangeEntry> const* GetSpellRangeStore() { return &sSpellRangeStore; }
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DBCStorage <FactionEntry> const* GetFactionStore() { return &sFactionStore; }
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DBCStorage <ItemEntry> const* GetItemDisplayStore() { return &sItemStore; }
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DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore() { return &sCreatureDisplayInfoStore; }
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DBCStorage <EmotesEntry> const* GetEmotesStore() { return &sEmotesStore; }
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DBCStorage <EmotesTextEntry> const* GetEmotesTextStore() { return &sEmotesTextStore; }
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DBCStorage <AchievementEntry> const* GetAchievementStore() { return &sAchievementStore; }
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@@ -175,13 +175,4 @@ extern DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore;
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void LoadDBCStores(const std::string& dataPath);
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// script support functions
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DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore();
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DBCStorage <SpellRangeEntry> const* GetSpellRangeStore();
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DBCStorage <FactionEntry> const* GetFactionStore();
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DBCStorage <ItemEntry> const* GetItemDisplayStore();
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DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore();
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DBCStorage <EmotesEntry> const* GetEmotesStore();
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DBCStorage <EmotesTextEntry> const* GetEmotesTextStore();
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DBCStorage <AchievementEntry> const* GetAchievementStore();
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#endif
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