*Correct target requirement for eyes of the beast and add some crash preventing checks to charm code.
--HG-- branch : trunk
This commit is contained in:
+14
-9
@@ -4998,17 +4998,22 @@ SpellCastResult Spell::CheckCast(bool strict)
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return SPELL_FAILED_ALREADY_HAVE_CHARM;
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}
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Unit *target = m_targets.getUnitTarget();
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if(!target || target->GetTypeId() == TYPEID_UNIT
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&& ((Creature*)target)->isVehicle())
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return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
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// Skip TARGET_UNIT_PET - pet is always valid
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if (m_spellInfo->EffectImplicitTargetA[i] != TARGET_UNIT_PET
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&& m_spellInfo->EffectImplicitTargetB[i] != TARGET_UNIT_PET)
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{
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Unit *target = m_targets.getUnitTarget();
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if(!target || target->GetTypeId() == TYPEID_UNIT
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&& ((Creature*)target)->isVehicle())
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return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
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if(target->GetCharmerGUID())
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return SPELL_FAILED_CHARMED;
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if(target->GetCharmerGUID())
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return SPELL_FAILED_CHARMED;
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int32 damage = CalculateDamage(i, target);
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if(damage && int32(target->getLevel()) > damage)
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return SPELL_FAILED_HIGHLEVEL;
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int32 damage = CalculateDamage(i, target);
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if(damage && int32(target->getLevel()) > damage)
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return SPELL_FAILED_HIGHLEVEL;
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}
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break;
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}
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+9
-1
@@ -14033,6 +14033,10 @@ void Unit::SetCharmedBy(Unit* charmer, CharmType type)
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if(GetTypeId() == TYPEID_PLAYER && ((Player*)this)->GetTransport())
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return;
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// Already charmed
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if(GetCharmerGUID())
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return;
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CastStop();
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CombatStop(); //TODO: CombatStop(true) may cause crash (interrupt spells)
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DeleteThreatList();
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@@ -14122,7 +14126,7 @@ void Unit::SetCharmedBy(Unit* charmer, CharmType type)
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case CHARM_TYPE_CONVERT:
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break;
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}
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}
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}
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}
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void Unit::RemoveCharmedBy(Unit *charmer)
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@@ -14130,6 +14134,10 @@ void Unit::RemoveCharmedBy(Unit *charmer)
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if(!isCharmed())
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return;
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// Charm was not set for unit - return
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if (charmer && charmer->m_Controlled.find(this) == charmer->m_Controlled.end())
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return;
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if(!charmer)
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charmer = GetCharmer();
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else if(charmer != GetCharmer()) // one aura overrides another?
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