Core/PacketIO: Enable spelllog related opcodes; missing interruptlog because that wasn't used in 335

This commit is contained in:
Nay
2012-08-07 18:35:59 +01:00
parent 224cf663e2
commit f79a6fc009
2 changed files with 13 additions and 13 deletions
+1 -1
View File
@@ -1381,7 +1381,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)
int32 overkill = int32(damage) - int32(GetHealth());
data << uint32(overkill > 0 ? overkill : 0); // Overkill
data << uint32(i_spellProto->SchoolMask);
data << uint32(0); // Unknown 4.x
data << uint32(0); // FIX ME: Send resisted damage, both fully resisted and partly resisted
victim->SendMessageToSet(&data, true);
victim->DealDamage(this, damage, 0, SPELL_DIRECT_DAMAGE, i_spellProto->GetSchoolMask(), i_spellProto, true);