Core: Codestyle clean-up

"plr"->player

Note: codestyle methods needs maintained, Player* player.
This commit is contained in:
Bootz
2011-11-07 11:06:39 -06:00
parent c51f6e7fa0
commit f75ec5ba2b
67 changed files with 852 additions and 852 deletions
@@ -114,9 +114,9 @@ void PlayerSocial::SetFriendNote(uint32 friend_guid, std::string note)
m_playerSocialMap[friend_guid].Note = note;
}
void PlayerSocial::SendSocialList(Player* plr)
void PlayerSocial::SendSocialList(Player* player)
{
if (!plr)
if (!player)
return;
uint32 size = m_playerSocialMap.size();
@@ -127,7 +127,7 @@ void PlayerSocial::SendSocialList(Player* plr)
for (PlayerSocialMap::iterator itr = m_playerSocialMap.begin(); itr != m_playerSocialMap.end(); ++itr)
{
sSocialMgr->GetFriendInfo(plr, itr->first, itr->second);
sSocialMgr->GetFriendInfo(player, itr->first, itr->second);
data << uint64(itr->first); // player guid
data << uint32(itr->second.Flags); // player flag (0x1-friend?, 0x2-ignored?, 0x4-muted?)
@@ -144,7 +144,7 @@ void PlayerSocial::SendSocialList(Player* plr)
}
}
plr->GetSession()->SendPacket(&data);
player->GetSession()->SendPacket(&data);
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_CONTACT_LIST");
}
+1 -1
View File
@@ -124,7 +124,7 @@ class PlayerSocial
void RemoveFromSocialList(uint32 friend_guid, bool ignore);
void SetFriendNote(uint32 friend_guid, std::string note);
// Packet send's
void SendSocialList(Player* plr);
void SendSocialList(Player* player);
// Misc
bool HasFriend(uint32 friend_guid);
bool HasIgnore(uint32 ignore_guid);