[svn] * Updated to 6743 and 685

Moved language id used by Arena to a higher place to solve conflicts
Added the empty script folders

--HG--
branch : trunk
rename : 6731-680 => 6743-685
This commit is contained in:
Neo2003
2008-10-09 08:42:22 -05:00
parent e3079a1ba6
commit f736567a37
58 changed files with 24398 additions and 24065 deletions
+58 -16
View File
@@ -265,8 +265,8 @@ Player::Player (WorldSession *session): Unit()
if(GetSession()->GetSecurity() >= SEC_GAMEMASTER)
SetAcceptTicket(true);
// players always and GM if set in config accept whispers by default
if(GetSession()->GetSecurity() == SEC_PLAYER || sWorld.getConfig(CONFIG_GM_WISPERING_TO))
// players always accept
if(GetSession()->GetSecurity() == SEC_PLAYER)
SetAcceptWhispers(true);
m_curSelection = 0;
@@ -1415,7 +1415,7 @@ uint8 Player::chatTag() const
// 0x4 - gm
// 0x2 - dnd
// 0x1 - afk
if(isGameMaster())
if(isGMChat())
return 4;
else if(isDND())
return 3;
@@ -1555,10 +1555,13 @@ bool Player::TeleportTo(uint32 mapid, float x, float y, float z, float orientati
}
}
SetSemaphoreTeleport(false);
if(!GetSession()->PlayerLogout())
{
// don't reset teleport semaphore while logging out, otherwise m_teleport_dest won't be used in Player::SaveToDB
SetSemaphoreTeleport(false);
UpdateZone(GetZoneId());
}
// new zone
if(old_zone != GetZoneId())
@@ -9322,6 +9325,11 @@ uint8 Player::CanEquipItem( uint8 slot, uint16 &dest, Item *pItem, bool swap, bo
ItemPrototype const *pProto = pItem->GetProto();
if( pProto )
{
// May be here should be more stronger checks; STUNNED checked
// ROOT, CONFUSED, DISTRACTED, FLEEING this needs to be checked.
if (not_loading && hasUnitState(UNIT_STAT_STUNNED))
return EQUIP_ERR_YOU_ARE_STUNNED;
if(pItem->IsBindedNotWith(GetGUID()))
return EQUIP_ERR_DONT_OWN_THAT_ITEM;
@@ -9346,6 +9354,9 @@ uint8 Player::CanEquipItem( uint8 slot, uint16 &dest, Item *pItem, bool swap, bo
if(isInCombat()&& pProto->Class == ITEM_CLASS_WEAPON && m_weaponChangeTimer != 0)
return EQUIP_ERR_CANT_DO_RIGHT_NOW; // maybe exist better err
if(IsNonMeleeSpellCasted(false))
return EQUIP_ERR_CANT_DO_RIGHT_NOW;
uint8 eslot = FindEquipSlot( pProto, slot, swap );
if( eslot == NULL_SLOT )
return EQUIP_ERR_ITEM_CANT_BE_EQUIPPED;
@@ -13798,16 +13809,45 @@ bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )
{
switch(sWorld.getConfig(CONFIG_GM_LOGIN_STATE))
{
case 0: // disable
break;
case 1: // enable
SetGameMaster(true);
break;
default:
case 0: break; // disable
case 1: SetGameMaster(true); break; // enable
case 2: // save state
if(gmstate)
if(gmstate & PLAYER_EXTRA_GM_ON)
SetGameMaster(true);
break;
}
switch(sWorld.getConfig(CONFIG_GM_ACCEPT_TICKETS))
{
default:
case 0: break; // disable
case 1: SetAcceptTicket(true); break; // enable
case 2: // save state
if(gmstate & PLAYER_EXTRA_GM_ACCEPT_TICKETS)
SetAcceptTicket(true);
break;
}
switch(sWorld.getConfig(CONFIG_GM_CHAT))
{
default:
case 0: break; // disable
case 1: SetGMChat(true); break; // enable
case 2: // save state
if(gmstate & PLAYER_EXTRA_GM_CHAT)
SetGMChat(true);
break;
}
switch(sWorld.getConfig(CONFIG_GM_WISPERING_TO))
{
default:
case 0: break; // disable
case 1: SetAcceptWhispers(true); break; // enable
case 2: // save state
if(gmstate & PLAYER_EXTRA_ACCEPT_WHISPERS)
SetAcceptWhispers(true);
break;
}
}
@@ -14877,7 +14917,7 @@ void Player::SaveToDB()
ss << "0";
ss << ", ";
ss << (isGameMaster()? 1 : 0);
ss << m_ExtraFlags;
ss << ", ";
ss << uint32(m_stableSlots); // to prevent save uint8 as char
@@ -16387,13 +16427,15 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
return false;
}
VendorItem const* crItem = vItems->FindItem(item);
if(!crItem)
size_t vendor_slot = vItems->FindItemSlot(item);
if(vendor_slot >= vItems->GetItemCount())
{
SendBuyError( BUY_ERR_CANT_FIND_ITEM, pCreature, item, 0);
return false;
}
VendorItem const* crItem = vItems->m_items[vendor_slot];
// check current item amount if it limited
if( crItem->maxcount != 0 )
{
@@ -16520,7 +16562,7 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
WorldPacket data(SMSG_BUY_ITEM, (8+4+4+4));
data << pCreature->GetGUID();
data << (uint32)crItem->item;
data << (uint32)(vendor_slot+1); // numbered from 1 at client
data << (uint32)(crItem->maxcount > 0 ? new_count : 0xFFFFFFFF);
data << (uint32)count;
GetSession()->SendPacket(&data);
@@ -16559,7 +16601,7 @@ bool Player::BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint
WorldPacket data(SMSG_BUY_ITEM, (8+4+4+4));
data << pCreature->GetGUID();
data << (uint32)crItem->item;
data << (uint32)(vendor_slot+1); // numbered from 1 at client
data << (uint32)(crItem->maxcount > 0 ? new_count : 0xFFFFFFFF);
data << (uint32)count;
GetSession()->SendPacket(&data);