*Including style fixing - part 1
--HG-- branch : trunk
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-1
@@ -21,10 +21,12 @@
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#ifndef TRINITY_CELL_H
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#define TRINITY_CELL_H
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#include <cmath>
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#include "GameSystem/TypeContainer.h"
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#include "GameSystem/TypeContainerVisitor.h"
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#include "GridDefines.h"
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#include <cmath>
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class Map;
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