[7719] Use all existed 4 world map overlay area ids instead 3, replace values by constant for avoid problem repeat. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-27 18:45:41 -05:00
parent ff69ced9fe
commit f62415a30c
5 changed files with 23 additions and 13 deletions
+1 -1
View File
@@ -144,8 +144,8 @@ extern DBCStorage <TotemCategoryEntry> sTotemCategoryStore;
extern DBCStorage <VehicleEntry> sVehicleStore;
extern DBCStorage <VehicleSeatEntry> sVehicleSeatStore;
//extern DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore; -- use Zone2MapCoordinates and Map2ZoneCoordinates
extern DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore;
extern DBCStorage <WorldMapOverlayEntry> sWorldMapOverlayStore;
extern DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore;
void LoadDBCStores(const std::string& dataPath);