diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index b2f0bda7ec..8c2d95fb82 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5691,6 +5691,9 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger case 47570: case 47569: { + if (!roll_chance_i(triggerAmount)) + return false; + RemoveMovementImpairingAuras(); break; }