Core: Cleanup.
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@@ -520,7 +520,7 @@ Battleground* BattlegroundMgr::CreateNewBattleground(BattlegroundTypeId bgTypeId
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if (selectionWeights)
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{
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if (!selectionWeights->size())
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if (selectionWeights->empty())
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return NULL;
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uint32 Weight = 0;
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uint32 selectedWeight = 0;
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