[7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed. --HG-- branch : trunk
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@@ -28,7 +28,6 @@
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#include "GameSystem/GridReference.h"
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#include "ObjectDefines.h"
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#include "GridDefines.h"
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#include "CreatureAI.h"
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#include "Map.h"
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#include <set>
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@@ -106,6 +105,7 @@ class InstanceData;
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class GameObject;
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class TempSummon;
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class Vehicle;
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class CreatureAI;
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typedef UNORDERED_MAP<Player*, UpdateData> UpdateDataMapType;
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