*Fix build, minor cleanup
--HG-- branch : trunk
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@@ -835,7 +835,7 @@ struct TRINITY_DLL_DECL npc_overlord_morghorAI : public ScriptedAI
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}
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};
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CreatureAI* GetAI_npc_overlord_morghorAI(Creature* pCreature)
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CreatureAI* GetAI_npc_overlord_morghor(Creature* pCreature)
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{
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return new npc_overlord_morghorAI(pCreature);
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}
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@@ -998,7 +998,7 @@ struct TRINITY_DLL_DECL npc_earthmender_wildaAI : public npc_escortAI
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{
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npc_escortAI::UpdateAI(uiDiff);
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if (!m_creature->SelectHostilTarget() || !m_creature->getVictim())
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if (!m_creature->getThreatManager().getHostilTarget() || !m_creature->getVictim())
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return;
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//TODO: add more abilities
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@@ -1803,13 +1803,13 @@ void AddSC_shadowmoon_valley()
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newscript = new Script;
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newscript->Name = "npc_overlord_morghor";
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newscript->GetAI = &GetAI_npc_overlord_morghorAI;
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newscript->GetAI = &GetAI_npc_overlord_morghor;
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newscript->pQuestAccept = &QuestAccept_npc_overlord_morghor;
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newscript->RegisterSelf();
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newscript = new Script;
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newscript->Name = "npc_earthmender_wilda";
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newscript->GetAI = &GetAI_npc_earthmender_wildaAI;
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newscript->GetAI = &GetAI_npc_earthmender_wilda;
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newscript->pQuestAccept = &QuestAccept_npc_earthmender_wilda;
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newscript->RegisterSelf();
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