Add taxi scripts for npc Bat Handler Camille

--HG--
branch : trunk
This commit is contained in:
Kudlaty
2009-05-20 15:16:37 +02:00
parent 5ebeb2bc8a
commit f55161579c
3 changed files with 16 additions and 1 deletions
@@ -117,6 +117,12 @@ bool GossipHello_npc_taxi(Player *player, Creature *_Creature)
// top -> ground
player->ADD_GOSSIP_ITEM(0, "Yes, Please. I would like to return to the ground floor of the temple.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 22);
break;
case 23816: // Howling Fjord - Bat Handler Camille
if (!player->GetQuestRewardStatus(11229))
player->ADD_GOSSIP_ITEM(0, "I need to fly to the Windrunner Official business!", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 23);
if (player->GetQuestStatus(11170) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(0, "I need to commandeer a riding bat for special assignment for us.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 24);
break;
}
player->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
@@ -223,6 +229,14 @@ bool GossipSelect_npc_taxi(Player *player, Creature *_Creature, uint32 sender, u
player->CLOSE_GOSSIP_MENU();
player->ActivateTaxiPathTo(879);
break;
case GOSSIP_ACTION_INFO_DEF + 23:
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player,43074,true); //TaxiPath 736
break;
case GOSSIP_ACTION_INFO_DEF + 24:
player->CLOSE_GOSSIP_MENU();
player->ActivateTaxiPathTo(738);
break;
}
return true;