diff --git a/src/game/Player.cpp b/src/game/Player.cpp index e3e98805ce..9bbd48e186 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -16686,33 +16686,14 @@ void Player::SetRestBonus (float rest_bonus_new) void Player::HandleStealthedUnitsDetection() { std::list stealthedUnits; - - CellPair p(Trinity::ComputeCellPair(GetPositionX(),GetPositionY())); - Cell cell(p); - cell.data.Part.reserved = ALL_DISTRICT; - cell.SetNoCreate(); - Trinity::AnyStealthedCheck u_check; Trinity::UnitListSearcher searcher(stealthedUnits, u_check); + VisitNearbyObject(World::GetMaxVisibleDistance(), searcher); - TypeContainerVisitor, WorldTypeMapContainer > world_unit_searcher(searcher); - TypeContainerVisitor, GridTypeMapContainer > grid_unit_searcher(searcher); - - CellLock cell_lock(cell, p); - cell_lock->Visit(cell_lock, world_unit_searcher, *MapManager::Instance().GetMap(GetMapId(), this)); - cell_lock->Visit(cell_lock, grid_unit_searcher, *MapManager::Instance().GetMap(GetMapId(), this)); - - for (std::list::iterator i = stealthedUnits.begin(); i != stealthedUnits.end();) + for (std::list::iterator i = stealthedUnits.begin(); i != stealthedUnits.end(); ++i) { - if((*i)==this) + if (!HaveAtClient(*i) && canSeeOrDetect(*i, true)) { - i = stealthedUnits.erase(i); - continue; - } - - if ((*i)->isVisibleForOrDetect(this,true)) - { - (*i)->SendUpdateToPlayer(this); m_clientGUIDs.insert((*i)->GetGUID()); @@ -16734,12 +16715,7 @@ void Player::HandleStealthedUnitsDetection() ((Unit*)(*i))->SendAttackStart(((Unit*)(*i))->getVictim()); } } - - i = stealthedUnits.erase(i); - continue; } - - ++i; } }