Core/Spells: Grounding Totem should respect line of sight
This commit is contained in:
@@ -10206,7 +10206,7 @@ Unit* Unit::SelectMagnetTarget(Unit* victim, SpellEntry const* spellInfo)
|
||||
Unit::AuraEffectList const& magnetAuras = victim->GetAuraEffectsByType(SPELL_AURA_SPELL_MAGNET);
|
||||
for (Unit::AuraEffectList::const_iterator itr = magnetAuras.begin(); itr != magnetAuras.end(); ++itr)
|
||||
if (Unit* magnet = (*itr)->GetBase()->GetUnitOwner())
|
||||
if (magnet->isAlive())
|
||||
if (magnet->isAlive() && IsWithinLOSInMap(magnet))
|
||||
{
|
||||
(*itr)->GetBase()->DropCharge(AURA_REMOVE_BY_EXPIRE);
|
||||
return magnet;
|
||||
|
||||
@@ -34,7 +34,7 @@ at_torp_farm
|
||||
at_warsong_farms q11686
|
||||
at_stormwright_shelf q12741
|
||||
at_last_rites q12019
|
||||
at_sholozar_waygate q12548
|
||||
at_sholazar_waygate q12548
|
||||
EndContentData */
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
@@ -328,7 +328,7 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
|
||||
};
|
||||
|
||||
/*######
|
||||
## at_sholozar_waygate
|
||||
## at_sholazar_waygate
|
||||
######*/
|
||||
|
||||
enum eWaygate
|
||||
|
||||
Reference in New Issue
Block a user