Core/Scripts: Commented EventMap and added GetNextEventTime to know when will next event with given id run
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@@ -402,7 +402,7 @@ class boss_blood_queen_lana_thel : public CreatureScript
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DoStopAttack();
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me->SetReactState(REACT_PASSIVE);
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events.DelayEvents(7000, EVENT_GROUP_NORMAL);
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events.CancelEventsByGCD(EVENT_GROUP_CANCELLABLE);
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events.CancelEventGroup(EVENT_GROUP_CANCELLABLE);
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me->GetMotionMaster()->MovePoint(POINT_CENTER, centerPos);
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break;
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case EVENT_AIR_START_FLYING:
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