[7705] Rename some account/character related commands.

* .lockaccount -> .account lock
    * .password    -> .account password
    * .chardelete  -> .character delete
    * .customize   -> .character customize
    * .rename      -> .character rename
    [7706] Rename command .plimit -> .server plimit

Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-24 11:45:25 -05:00
parent 23f729a7c7
commit f4e2dccacb
8 changed files with 86 additions and 60 deletions
+44 -40
View File
@@ -69,7 +69,9 @@ ChatCommand * ChatHandler::getCommandTable()
{ "create", SEC_CONSOLE, true, &ChatHandler::HandleAccountCreateCommand, "", NULL },
{ "delete", SEC_CONSOLE, true, &ChatHandler::HandleAccountDeleteCommand, "", NULL },
{ "onlinelist", SEC_CONSOLE, true, &ChatHandler::HandleAccountOnlineListCommand, "", NULL },
{ "lock", SEC_PLAYER, false, &ChatHandler::HandleAccountLockCommand, "", NULL },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", accountSetCommandTable },
{ "password", SEC_PLAYER, false, &ChatHandler::HandleAccountPasswordCommand, "", NULL },
{ "", SEC_PLAYER, false, &ChatHandler::HandleAccountCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -108,6 +110,14 @@ ChatCommand * ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand characterCommandTable[] =
{
{ "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterRenameCommand, "", NULL },
{ "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCharacterCustomizeCommand, "", NULL },
{ "delete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand debugPlayCommandTable[] =
{
{ "cinematic", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayCinematicCommand, "", NULL },
@@ -543,6 +553,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL },
{ "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL },
{ "plimit", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerPLimitCommand, "", NULL },
{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
@@ -595,36 +606,34 @@ ChatCommand * ChatHandler::getCommandTable()
static ChatCommand commandTable[] =
{
{ "account", SEC_PLAYER, true, NULL, "", accountCommandTable },
{ "gm", SEC_MODERATOR, true, NULL, "", gmCommandTable },
{ "ticket", SEC_MODERATOR, false, NULL, "", ticketCommandTable },
{ "npc", SEC_MODERATOR, false, NULL, "", npcCommandTable },
{ "go", SEC_MODERATOR, false, NULL, "", goCommandTable },
{ "learn", SEC_MODERATOR, false, NULL, "", learnCommandTable },
{ "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
{ "debug", SEC_MODERATOR, false, NULL, "", debugCommandTable },
{ "tele", SEC_MODERATOR, true, NULL, "", teleCommandTable },
{ "event", SEC_GAMEMASTER, false, NULL, "", eventCommandTable },
{ "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
{ "honor", SEC_GAMEMASTER, false, NULL, "", honorCommandTable },
//wp commands
{ "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
{ "loadpath", SEC_ADMINISTRATOR, false, &ChatHandler::HandleReloadAllPaths, "", NULL },
// AH bot
{ "ahbotoptions", SEC_GAMEMASTER, false, &ChatHandler::HandleAHBotOptionsCommand, "", NULL },
{ "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
{ "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable },
{ "list", SEC_ADMINISTRATOR, true, NULL, "", listCommandTable },
{ "lookup", SEC_ADMINISTRATOR, true, NULL, "", lookupCommandTable },
{ "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
{ "guild", SEC_ADMINISTRATOR, true, NULL, "", guildCommandTable },
{ "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable },
{ "reset", SEC_ADMINISTRATOR, false, NULL, "", resetCommandTable },
{ "account", SEC_PLAYER, true, NULL, "", accountCommandTable },
{ "gm", SEC_MODERATOR, true, NULL, "", gmCommandTable },
{ "npc", SEC_MODERATOR, false, NULL, "", npcCommandTable },
{ "go", SEC_MODERATOR, false, NULL, "", goCommandTable },
{ "learn", SEC_MODERATOR, false, NULL, "", learnCommandTable },
{ "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
{ "debug", SEC_MODERATOR, false, NULL, "", debugCommandTable },
{ "tele", SEC_MODERATOR, true, NULL, "", teleCommandTable },
{ "character", SEC_GAMEMASTER, false, NULL, "", characterCommandTable},
{ "event", SEC_GAMEMASTER, false, NULL, "", eventCommandTable },
{ "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
{ "honor", SEC_GAMEMASTER, false, NULL, "", honorCommandTable },
{ "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
{ "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
{ "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable },
{ "list", SEC_ADMINISTRATOR, true, NULL, "", listCommandTable },
{ "lookup", SEC_ADMINISTRATOR, true, NULL, "", lookupCommandTable },
{ "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
{ "guild", SEC_ADMINISTRATOR, true, NULL, "", guildCommandTable },
{ "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable },
{ "reset", SEC_ADMINISTRATOR, false, NULL, "", resetCommandTable },
{ "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
{ "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
{ "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
{ "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable },
{ "loadpath", SEC_ADMINISTRATOR, false, &ChatHandler::HandleReloadAllPaths, "", NULL },
{ "ahbotoptions", SEC_GAMEMASTER, false, &ChatHandler::HandleAHBotOptionsCommand, "", NULL },
{ "ticket", SEC_MODERATOR, false, NULL, "", ticketCommandTable },
{ "aura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAuraCommand, "", NULL },
{ "unaura", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnAuraCommand, "", NULL },
@@ -653,11 +662,10 @@ ChatCommand * ChatHandler::getCommandTable()
{ "save", SEC_PLAYER, false, &ChatHandler::HandleSaveCommand, "", NULL },
{ "saveall", SEC_MODERATOR, true, &ChatHandler::HandleSaveAllCommand, "", NULL },
{ "kick", SEC_GAMEMASTER, true, &ChatHandler::HandleKickPlayerCommand, "", NULL },
{ "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable },
{ "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable },
{ "baninfo", SEC_ADMINISTRATOR, false, NULL, "", baninfoCommandTable },
{ "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable },
{ "plimit", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePLimitCommand, "", NULL },
{ "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable },
{ "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable },
{ "baninfo", SEC_ADMINISTRATOR, false, NULL, "", baninfoCommandTable },
{ "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable },
{ "start", SEC_PLAYER, false, &ChatHandler::HandleStartCommand, "", NULL },
{ "taxicheat", SEC_MODERATOR, false, &ChatHandler::HandleTaxiCheatCommand, "", NULL },
{ "linkgrave", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLinkGraveCommand, "", NULL },
@@ -676,12 +684,8 @@ ChatCommand * ChatHandler::getCommandTable()
{ "setskill", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetSkillCommand, "", NULL },
{ "whispers", SEC_MODERATOR, false, &ChatHandler::HandleWhispersCommand, "", NULL },
{ "pinfo", SEC_GAMEMASTER, true, &ChatHandler::HandlePInfoCommand, "", NULL },
{ "password", SEC_PLAYER, false, &ChatHandler::HandlePasswordCommand, "", NULL },
{ "lockaccount", SEC_PLAYER, false, &ChatHandler::HandleLockAccountCommand, "", NULL },
{ "respawn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRespawnCommand, "", NULL },
{ "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
{ "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleRenameCommand, "", NULL },
{ "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCustomizeCommand, "", NULL },
{ "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
{ "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
{ "mute", SEC_MODERATOR, true, &ChatHandler::HandleMuteCommand, "", NULL },
{ "unmute", SEC_MODERATOR, true, &ChatHandler::HandleUnmuteCommand, "", NULL },
@@ -690,17 +694,17 @@ ChatCommand * ChatHandler::getCommandTable()
{ "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL },
{ "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
{ "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
{ "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
{ "playall", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlayAllCommand, "", NULL },
{ "repairitems", SEC_GAMEMASTER, false, &ChatHandler::HandleRepairitemsCommand, "", NULL },
{ "freeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFreezeCommand, "", NULL },
{ "unfreeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnFreezeCommand, "", NULL },
{ "listfreeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListFreezeCommand, "", NULL },
{ "flusharenapoints", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
{ "possess", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePossessCommand, "", NULL },
{ "unpossess", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnPossessCommand, "", NULL },
{ "bindsight", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBindSightCommand, "", NULL },
{ "unbindsight", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUnbindSightCommand, "", NULL },
{ "playall", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlayAllCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
+11 -10
View File
@@ -95,7 +95,9 @@ class ChatHandler
bool HandleAccountCommand(const char* args);
bool HandleAccountCreateCommand(const char* args);
bool HandleAccountDeleteCommand(const char* args);
bool HandleAccountLockCommand(const char* args);
bool HandleAccountOnlineListCommand(const char* args);
bool HandleAccountPasswordCommand(const char* args);
bool HandleAccountSetAddonCommand(const char* args);
bool HandleAccountSetGmLevelCommand(const char* args);
bool HandleAccountSetPasswordCommand(const char* args);
@@ -122,6 +124,10 @@ class ChatHandler
bool HandleCastSelfCommand(const char *args);
bool HandleCastTargetCommand(const char *args);
bool HandleCharacterCustomizeCommand(const char * args);
bool HandleCharacterDeleteCommand(const char* args);
bool HandleCharacterRenameCommand(const char * args);
bool HandleDebugAnimCommand(const char* args);
bool HandleDebugArenaCommand(const char * args);
bool HandleDebugBattlegroundCommand(const char * args);
@@ -395,15 +401,17 @@ class ChatHandler
bool HandleServerIdleShutDownCommand(const char* args);
bool HandleServerInfoCommand(const char* args);
bool HandleServerMotdCommand(const char* args);
bool HandleServerPLimitCommand(const char* args);
bool HandleServerRestartCommand(const char* args);
bool HandleServerSetMotdCommand(const char* args);
bool HandleServerSetLogLevelCommand(const char* args);
bool HandleServerSetLogFileLevelCommand(const char* args);
bool HandleServerSetDiffTimeCommand(const char* args);
bool HandleServerSetMotdCommand(const char* args);
bool HandleServerShutDownCommand(const char* args);
bool HandleServerShutDownCancelCommand(const char* args);
bool HandleServerSetClosedCommand(const char* args);
bool HandleServerSetLogFileLevelCommand(const char* args);
bool HandleServerSetDiffTimeCommand(const char* args);
bool HandleTeleCommand(const char * args);
bool HandleTeleAddCommand(const char * args);
bool HandleTeleDelCommand(const char * args);
@@ -451,7 +459,6 @@ class ChatHandler
bool HandleGoGraveyardCommand(const char* args);
bool HandlePInfoCommand(const char* args);
bool HandlePLimitCommand(const char* args);
bool HandleMuteCommand(const char* args);
bool HandleUnmuteCommand(const char* args);
bool HandleMovegensCommand(const char* args);
@@ -459,7 +466,6 @@ class ChatHandler
bool HandleUnFreezeCommand(const char *args);
bool HandleListFreezeCommand(const char* args);
bool HandleCharacterDeleteCommand(const char* args);
bool HandleGoXYCommand(const char* args);
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);
@@ -517,12 +523,7 @@ class ChatHandler
bool HandleMaxSkillCommand(const char* args);
bool HandleSetSkillCommand(const char* args);
bool HandlePasswordCommand(const char* args);
bool HandleLockAccountCommand(const char* args);
bool HandleRespawnCommand(const char* args);
bool HandleRenameCommand(const char * args);
bool HandleCustomizeCommand(const char * args);
bool HandlePDumpLoadCommand(const char *args);
bool HandlePDumpWriteCommand(const char *args);
bool HandleComeToMeCommand(const char *args);
+2 -2
View File
@@ -180,7 +180,7 @@ bool ChatHandler::HandleGMListIngameCommand(const char* /*args*/)
return true;
}
bool ChatHandler::HandlePasswordCommand(const char* args)
bool ChatHandler::HandleAccountPasswordCommand(const char* args)
{
if(!*args)
return false;
@@ -231,7 +231,7 @@ bool ChatHandler::HandlePasswordCommand(const char* args)
return true;
}
bool ChatHandler::HandleLockAccountCommand(const char* args)
bool ChatHandler::HandleAccountLockCommand(const char* args)
{
if (!*args)
{
+2 -2
View File
@@ -3622,7 +3622,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args)
//////////// WAYPOINT COMMANDS //
//rename characters
bool ChatHandler::HandleRenameCommand(const char* args)
bool ChatHandler::HandleCharacterRenameCommand(const char* args)
{
Player* target = NULL;
uint64 targetGUID = 0;
@@ -3684,7 +3684,7 @@ bool ChatHandler::HandleRenameCommand(const char* args)
}
// customize characters
bool ChatHandler::HandleCustomizeCommand(const char* args)
bool ChatHandler::HandleCharacterCustomizeCommand(const char* args)
{
Player* target = NULL;
uint64 targetGUID = 0;
+1 -1
View File
@@ -6518,7 +6518,7 @@ bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
return true;
}
bool ChatHandler::HandlePLimitCommand(const char *args)
bool ChatHandler::HandleServerPLimitCommand(const char *args)
{
if(*args)
{