Warning fixes and some random cleanup here and there
This commit is contained in:
@@ -55,10 +55,10 @@ class npc_raliq_the_drunk : public CreatureScript
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public:
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npc_raliq_the_drunk() : CreatureScript("npc_raliq_the_drunk") { }
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
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if (action == GOSSIP_ACTION_INFO_DEF+1)
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{
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player->CLOSE_GOSSIP_MENU();
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creature->setFaction(FACTION_HOSTILE_RD);
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@@ -111,7 +111,6 @@ public:
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DoMeleeAttackIfReady();
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}
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};
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};
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/*######
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@@ -187,12 +186,11 @@ public:
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DoMeleeAttackIfReady();
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}
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};
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};
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/*
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##################################################
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Shattrath City Flask Vendors provides flasks to people exalted with 3 factions:
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Shattrath City Flask Vendors provides flasks to people exalted with 3 fActions:
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Haldor the Compulsive
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Arcanist Xorith
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Both sell special flasks for use in Outlands 25man raids only,
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@@ -206,10 +204,10 @@ class npc_shattrathflaskvendors : public CreatureScript
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public:
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npc_shattrathflaskvendors() : CreatureScript("npc_shattrathflaskvendors") { }
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_TRADE)
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if (action == GOSSIP_ACTION_TRADE)
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player->GetSession()->SendListInventory(creature->GetGUID());
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return true;
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@@ -247,7 +245,6 @@ public:
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return true;
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}
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};
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/*######
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@@ -261,10 +258,10 @@ class npc_zephyr : public CreatureScript
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public:
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npc_zephyr() : CreatureScript("npc_zephyr") { }
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bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
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bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
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if (action == GOSSIP_ACTION_INFO_DEF+1)
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player->CastSpell(player, 37778, false);
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return true;
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@@ -279,7 +276,6 @@ public:
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return true;
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}
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};
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/*######
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@@ -543,10 +539,10 @@ public:
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}
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};
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
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if (action == GOSSIP_ACTION_INFO_DEF+1)
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{
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CAST_AI(npc_dirty_larry::npc_dirty_larryAI, creature->AI())->Event = true;
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CAST_AI(npc_dirty_larry::npc_dirty_larryAI, creature->AI())->PlayerGUID = player->GetGUID();
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@@ -572,7 +568,6 @@ public:
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{
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return new npc_dirty_larryAI (creature);
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}
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};
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/*######
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@@ -587,12 +582,12 @@ class npc_ishanah : public CreatureScript
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public:
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npc_ishanah() : CreatureScript("npc_ishanah") { }
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
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if (action == GOSSIP_ACTION_INFO_DEF+1)
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player->SEND_GOSSIP_MENU(9458, creature->GetGUID());
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else if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
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else if (action == GOSSIP_ACTION_INFO_DEF+2)
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player->SEND_GOSSIP_MENU(9459, creature->GetGUID());
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return true;
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@@ -610,7 +605,6 @@ public:
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return true;
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}
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};
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/*######
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@@ -629,10 +623,10 @@ class npc_khadgar : public CreatureScript
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public:
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npc_khadgar() : CreatureScript("npc_khadgar") { }
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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switch (uiAction)
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switch (action)
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{
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case GOSSIP_ACTION_INFO_DEF+1:
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
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@@ -678,7 +672,6 @@ public:
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return true;
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}
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};
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void AddSC_shattrath_city()
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