Warning fixes and some random cleanup here and there
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@@ -44,10 +44,10 @@ class npc_budd_nedreck : public CreatureScript
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public:
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npc_budd_nedreck() : CreatureScript("npc_budd_nedreck") { }
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_INFO_DEF)
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if (action == GOSSIP_ACTION_INFO_DEF)
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{
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player->CLOSE_GOSSIP_MENU();
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creature->CastSpell(player, 42540, false);
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@@ -66,7 +66,6 @@ public:
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player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
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return true;
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}
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};
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/*######
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@@ -78,10 +77,10 @@ class npc_rathis_tomber : public CreatureScript
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public:
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npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { }
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
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{
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player->PlayerTalkClass->ClearMenus();
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if (uiAction == GOSSIP_ACTION_TRADE)
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if (action == GOSSIP_ACTION_TRADE)
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player->GetSession()->SendListInventory(creature->GetGUID());
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return true;
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}
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@@ -100,7 +99,6 @@ public:
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return true;
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}
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};
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/*######
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