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--HG-- branch : trunk
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@@ -2440,7 +2440,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit * target, bool apply) const
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switch(GetMiscValue())
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{
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case FORM_CAT:
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// Savage Roar
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// Savage Roar
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if (AuraEffect const * aurEff = target->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_DRUID, 0 , 0x10000000, 0))
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target->CastSpell(target, 62071, true);
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// Nurturing Instinct
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@@ -2697,7 +2697,7 @@ void AuraEffect::HandlePhase(AuraApplication const * aurApp, uint8 mode, bool ap
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// drop flag at invisible in bg
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if(target->ToPlayer()->InBattleGround())
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if(BattleGround *bg = target->ToPlayer()->GetBattleGround())
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bg->EventPlayerDroppedFlag(target->ToPlayer());
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bg->EventPlayerDroppedFlag(target->ToPlayer());
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// GM-mode have mask 0xFFFFFFFF
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if(!target->ToPlayer()->isGameMaster())
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