Code Style: tab to spaces
--HG-- branch : trunk
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+8
-8
@@ -1585,7 +1585,7 @@ struct ChainHealingOrder : public std::binary_function<const Unit*, const Unit*,
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/*if (Target == MainTarget)
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return 0;
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else*/ if (Target->GetTypeId() == TYPEID_PLAYER && MainTarget->GetTypeId() == TYPEID_PLAYER &&
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Target->ToPlayer()->IsInSameRaidWith(MainTarget->ToPlayer()))
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Target->ToPlayer()->IsInSameRaidWith(MainTarget->ToPlayer()))
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{
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if (Target->GetHealth() == Target->GetMaxHealth())
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return 40000;
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@@ -2915,13 +2915,13 @@ void Spell::cast(bool skipCheck)
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m_preCastSpell = 11196; // Recently Bandaged
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break;
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}
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case SPELLFAMILY_MAGE:
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{
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// Permafrost
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if (m_spellInfo->SpellFamilyFlags[1] & 0x00001000 || m_spellInfo->SpellFamilyFlags[0] & 0x00100220)
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m_preCastSpell = 68391;
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break;
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}
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case SPELLFAMILY_MAGE:
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{
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// Permafrost
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if (m_spellInfo->SpellFamilyFlags[1] & 0x00001000 || m_spellInfo->SpellFamilyFlags[0] & 0x00100220)
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m_preCastSpell = 68391;
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break;
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}
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}
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// traded items have trade slot instead of guid in m_itemTargetGUID
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// set to real guid to be sent later to the client
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