Core/DBLayer: Fix remaining errors in loading world tables and a couple of them in characters database

Also removed World::LoadIp2nation(), it was not doing anything.
Closes #5897
This commit is contained in:
Nay
2012-03-28 00:38:24 +01:00
parent 76397cf931
commit f44e6834df
7 changed files with 13 additions and 32 deletions
@@ -358,7 +358,7 @@ void InstanceSaveManager::LoadResetTimes()
{
Field* fields = result->Fetch();
uint32 mapid = fields[0].GetUInt16();
Difficulty difficulty = Difficulty(fields[1].GetUInt32());
Difficulty difficulty = Difficulty(fields[1].GetUInt8());
uint64 oldresettime = fields[2].GetUInt32();
MapDifficulty const* mapDiff = GetMapDifficultyData(mapid, difficulty);