Core/Scripts: Added enum for generic script texts, fixed one broken text
Scripts/Icecrown Citadel: Blood-Queen Lana'Thel will no longer spawn for Blood Princes intro if they were already killed --HG-- branch : trunk
This commit is contained in:
@@ -25,11 +25,6 @@ EndScriptData */
|
||||
|
||||
#include "ScriptPCH.h"
|
||||
|
||||
enum Yells
|
||||
{
|
||||
EMOTE_GENERIC_FRENZY_KILL = -1000001
|
||||
};
|
||||
|
||||
enum Spells
|
||||
{
|
||||
SPELL_GROUNDTREMOR = 6524,
|
||||
|
||||
@@ -28,8 +28,6 @@ EndScriptData */
|
||||
|
||||
enum eEnums
|
||||
{
|
||||
EMOTE_GENERIC_FRENZY_KILL = -1000001,
|
||||
|
||||
SPELL_REND = 16509,
|
||||
SPELL_BACKHAND = 18103,
|
||||
SPELL_FRENZY = 8269
|
||||
|
||||
@@ -27,8 +27,6 @@ EndScriptData */
|
||||
|
||||
enum eEnums
|
||||
{
|
||||
EMOTE_GENERIC_FRENZY_KILL = -1000001,
|
||||
|
||||
SPELL_FLAMESTRIKE = 18399,
|
||||
SPELL_BLAST_WAVE = 16046,
|
||||
SPELL_FIRESHIELD = 19626,
|
||||
|
||||
Reference in New Issue
Block a user