*Update Master of Subtlety code and fix Overkill.
*Fix Aspect of the Viper-by pasdVn *Fix Circle of Healing. Fix Rapture-by pasdVn --HG-- branch : trunk
This commit is contained in:
@@ -0,0 +1,18 @@
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DELETE FROM spell_proc_event WHERE entry IN (47535, 47536, 47537, 47538, 47539);
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-- Rapture
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INSERT INTO `spell_proc_event` VALUES (47535, 0x00, 6, 0x1800, 0x10000, 0x00000000, 0x00014010, 0x00000000, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (47536, 0x00, 6, 0x1800, 0x10000, 0x00000000, 0x00014010, 0x00000000, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (47537, 0x00, 6, 0x1800, 0x10000, 0x00000000, 0x00014010, 0x00000000, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (47538, 0x00, 6, 0x1800, 0x10000, 0x00000000, 0x00014010, 0x00000000, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (47539, 0x00, 6, 0x1800, 0x10000, 0x00000000, 0x00014010, 0x00000000, 0.000000, 0.000000, 0);
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-- Aspect of the viper
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INSERT INTO `spell_proc_event` VALUES (34074, 0x00, 0, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0.000000, 0.000000, 0);
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-- Overkill
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INSERT INTO `spell_proc_event` VALUES (58426, 0x00, 8, 0x400000, 0x00000000, 0x00000000, 0x00014000, 0x00000000, 0.000000, 0.000000, 0);
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-- Master of subtlety
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INSERT INTO `spell_proc_event` VALUES (31221, 0x00, 8, 0x400000, 0x00000000, 0x00000000, 0x00014000, 0x00000000, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (31222, 0x00, 8, 0x400000, 0x00000000, 0x00000000, 0x00014000, 0x00000000, 0.000000, 0.000000, 0);
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INSERT INTO `spell_proc_event` VALUES (31223, 0x00, 8, 0x400000, 0x00000000, 0x00000000, 0x00014000, 0x00000000, 0.000000, 0.000000, 0);
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DELETE FROM `spell_bonus_data` WHERE entry=2944;
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INSERT INTO `spell_bonus_data` VALUES ('2944', '0', '0.1849', '0', 'Priest - Devouring Plague');
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@@ -71,5 +71,6 @@ INSTALL(FILES
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1729_world.sql
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1730_world.sql
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1732_world.sql
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1733_world.sql
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1164_characters.sql
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DESTINATION share/trinity/sql/updates)
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@@ -893,7 +893,7 @@ enum Targets
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TARGET_UNIT_CLASS_TARGET = 61,
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TARGET_TEST = 62, // for a test spell
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TARGET_DUELVSPLAYER_COORDINATES = 63,
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TARGET_DEST_TARGET_ENEMY_UNKNOWN = 63,
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TARGET_DEST_TARGET_FRIEND = 63,
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TARGET_DEST_TARGET_FRONT = 64,
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TARGET_DEST_TARGET_BACK = 65, // uses in teleport behind spells
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TARGET_DEST_TARGET_RIGHT = 66,
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+1
-1
@@ -1898,7 +1898,7 @@ void Spell::SetTargetMap(uint32 i,uint32 cur,std::list<Unit*> &TagUnitMap)
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m_targets.setDestination(target, true);
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break;
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}
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else if(cur == TARGET_DEST_TARGET_ENEMY_UNKNOWN) // no ground?
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else if(cur == TARGET_DEST_TARGET_FRIEND) // no ground?
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{
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m_targets.setDestination(target, false);
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break;
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+17
-33
@@ -3322,24 +3322,14 @@ void Aura::HandleModStealth(bool apply, bool Real)
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}
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}
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if (Real)
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if (Real && !apply)
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{
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// Master of Subtlety
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Unit::AuraList const& mDummyAuras = m_target->GetAurasByType(SPELL_AURA_DUMMY);
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for(Unit::AuraList::const_iterator i = mDummyAuras.begin();i != mDummyAuras.end(); ++i)
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{
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if ((*i)->GetSpellProto()->SpellIconID == 2114)
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{
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if (apply)
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{
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int32 bp = (*i)->GetModifier()->m_amount;
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m_target->CastCustomSpell(m_target,31665,&bp,NULL,NULL,true);
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}
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else
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if (m_target->HasAura(31665))
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m_target->CastSpell(m_target,31666,true);
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break;
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}
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}
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// Overkill
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if (m_target->HasAura(58427))
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m_target->CastSpell(m_target,58428,true);
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}
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}
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@@ -3944,16 +3934,6 @@ void Aura::HandleAuraPeriodicDummy(bool apply, bool Real)
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SpellEntry const*spell = GetSpellProto();
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switch( spell->SpellFamilyName)
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{
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case SPELLFAMILY_ROGUE:
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{
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// Master of Subtlety
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if (spell->Id==31666 && !apply)
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{
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m_target->RemoveAurasDueToSpell(31665);
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break;
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}
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break;
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}
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case SPELLFAMILY_HUNTER:
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{
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// Explosive Shot
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@@ -6237,17 +6217,21 @@ void Aura::PeriodicDummyTick()
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}
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case SPELLFAMILY_ROGUE:
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{
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// switch (spell->Id)
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// {
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// Master of Subtlety
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// case 31666: break;
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switch (spell->Id)
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{
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// Killing Spree
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// case 51690: break;
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// Overkill
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// case 58428: break;
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// default:
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// break;
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// }
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case 58428:
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m_target->RemoveAurasDueToSpell(58427);
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break;
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// Master of Subtlety
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case 31666:
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m_target->RemoveAurasDueToSpell(31665);
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break;
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default:
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break;
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}
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break;
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}
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case SPELLFAMILY_HUNTER:
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@@ -129,6 +129,7 @@ SpellMgr::SpellMgr()
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SpellTargetType[i] = TARGET_TYPE_AREA_DEST;
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break;
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case TARGET_DEST_TARGET_ENEMY:
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case TARGET_DEST_TARGET_FRIEND:
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case TARGET_DEST_TARGET_FRONT:
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case TARGET_DEST_TARGET_BACK:
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case TARGET_DEST_TARGET_RIGHT:
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+77
-4
@@ -1893,6 +1893,9 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
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// Reflect damage spells (not cast any damage spell in aura lookup)
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uint32 reflectSpell = 0;
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int32 reflectDamage = 0;
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uint32 healSpell = 0;
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int32 healAmount = 0;
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Unit * healCaster = NULL;
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// Need remove expired auras after
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bool existExpired = false;
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// absorb without mana cost
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@@ -2000,7 +2003,7 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
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case SPELLFAMILY_PRIEST:
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{
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// Reflective Shield
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if (spellProto->SpellFamilyFlags == 0x1)
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if (spellProto->SpellFamilyFlags.IsEqual(0x1))
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{
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if (pVictim == this)
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break;
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@@ -2026,7 +2029,36 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
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} break;
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}
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}
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}
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// no break here, rapture can proc with reflective shield
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// Rapture
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if (spellProto->SpellFamilyFlags.HasFlag(0x1, 0x1000000))
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{
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if (pVictim == this)
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break;
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healCaster = (*i)->GetCaster();
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if (!healCaster)
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break;
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AuraList const& lOverRideCS = pVictim->GetAurasByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
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for(AuraList::const_iterator k = lOverRideCS.begin(); k != lOverRideCS.end(); ++k)
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{
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switch((*k)->GetModifier()->m_miscvalue)
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{
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case 7556: // Rank 1
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case 7555: // Rank 2
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case 7554: // Rank 3
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case 7553: // Rank 4
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case 7552: // Rank 5
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{
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healSpell = 47755;
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healAmount += ((pVictim->getLevel() * (-0.2) + 18) / 1000000) * currentAbsorb * pVictim->GetMaxPower(POWER_MANA);
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// limitation based on aura amount
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if(healAmount > pVictim->GetMaxPower(POWER_MANA) * (*k)->GetModifier()->m_amount / 1000)
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healAmount = pVictim->GetMaxPower(POWER_MANA) * (*k)->GetModifier()->m_amount / 1000;
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} break;
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}
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}
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}
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break;
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}
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@@ -2100,6 +2132,8 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
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if (mod->m_amount<=0)
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existExpired = true;
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}
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if(healSpell && healCaster)
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healCaster->CastCustomSpell(healCaster, healSpell, &healAmount, NULL, NULL, true);
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// Remove all expired absorb auras
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if (existExpired)
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@@ -4959,6 +4993,14 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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triggered_spell_id = 34650;
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break;
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}
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// Overkill
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case 58426:
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{
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basepoints0 = 1000;
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triggered_spell_id = 31665;
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target=this;
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break;
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}
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// Mark of Malice
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case 33493:
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{
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@@ -5761,14 +5803,21 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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}
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return false;
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}
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else if( dummySpell->SpellIconID == 2285 )
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{
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basepoints0 = 1000;
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triggered_spell_id = 58427;
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target=this;
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break;
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}
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// Deadly Brew
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if( dummySpell->SpellIconID == 2963 )
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else if( dummySpell->SpellIconID == 2963 )
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{
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triggered_spell_id = 25809;
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break;
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}
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// Quick Recovery
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if( dummySpell->SpellIconID == 2116 )
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else if( dummySpell->SpellIconID == 2116 )
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{
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if(!procSpell)
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return false;
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@@ -5786,6 +5835,16 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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}
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case SPELLFAMILY_HUNTER:
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{
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// Aspect of the Viper
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if ( dummySpell->SpellFamilyFlags[1] & 0x40000 )
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{
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uint32 maxmana = GetMaxPower(POWER_MANA);
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basepoints0 = maxmana* GetAttackTime(RANGED_ATTACK)/1000.0f/100.0f;
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target = this;
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triggered_spell_id = 34075;
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break;
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}
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// Thrill of the Hunt
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if ( dummySpell->SpellIconID == 2236 )
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{
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@@ -5851,7 +5910,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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target = this;
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triggered_spell_id = 57669;
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// replenishment
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CastCustomSpell(this,31930,&basepoints0,0,0,true,0,triggeredByAura);
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CastSpell(this,31930,true);
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break;
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}
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// Sanctified Wrath
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@@ -7331,6 +7390,19 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit *pVictim, uint32 damage, Aura
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CastCustomSpell(this, 47762, &basepoints0, 0, 0, true, 0, triggeredByAura);
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return true;
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}
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// Rapture
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case 7556: // Rank 1
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case 7555: // Rank 2
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case 7554: // Rank 3
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case 7553: // Rank 4
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case 7552: // Rank 5
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{
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int32 basepoints0 = ((getLevel() * (-0.2) + 18) / 1000000) * damage * GetMaxPower(POWER_MANA);
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if(basepoints0 > (GetMaxPower(POWER_MANA) / 100) * (triggeredByAura->GetModifier()->m_amount / 10))
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basepoints0 = (GetMaxPower(POWER_MANA) / 100) * (triggeredByAura->GetModifier()->m_amount / 10);
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CastCustomSpell(this, 47755, &basepoints0, 0, 0, true, 0, triggeredByAura);
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return true;
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}
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}
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// not processed
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@@ -11520,6 +11592,7 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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break;
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}
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case SPELL_AURA_MANA_SHIELD:
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case SPELL_AURA_OBS_MOD_ENERGY:
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case SPELL_AURA_DUMMY:
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{
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sLog.outDebug("ProcDamageAndSpell: casting spell id %u (triggered by %s dummy aura of spell %u)", spellInfo->Id,(isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId());
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