REPO: Code-style change

* Fixed pUnit-unit
This commit is contained in:
Bootz
2011-10-07 10:48:56 -05:00
parent e23fe1845f
commit f1ccb83dc0
43 changed files with 340 additions and 340 deletions
@@ -707,15 +707,15 @@ public:
if (Heal_Timer <= diff)
{
// It can be cast on any of the mobs
Unit* pUnit = NULL;
Unit* unit = NULL;
while (pUnit == NULL || !pUnit->isAlive())
while (unit == NULL || !unit->isAlive())
{
pUnit = selectAdvisorUnit();
unit = selectAdvisorUnit();
}
if (pUnit && pUnit->isAlive())
DoCast(pUnit, SPELL_HEAL);
if (unit && unit->isAlive())
DoCast(unit, SPELL_HEAL);
Heal_Timer = 60000;
} else Heal_Timer -= diff;
@@ -724,26 +724,26 @@ public:
Unit* selectAdvisorUnit()
{
Unit* pUnit = NULL;
Unit* unit = NULL;
if (pInstance)
{
switch (rand()%4)
{
case 0:
pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS));
unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS));
break;
case 1:
pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_SHARKKIS));
unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_SHARKKIS));
break;
case 2:
pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_TIDALVESS));
unit = Unit::GetUnit((*me), pInstance->GetData64(DATA_TIDALVESS));
break;
case 3:
pUnit = me;
unit = me;
break;
}
} else pUnit = me;
return pUnit;
} else unit = me;
return unit;
}
};
};
@@ -96,9 +96,9 @@ public:
}
void JustDied(Unit* /*victim*/)
{
Unit* pUnit = Unit::GetUnit((*me), victimGUID);
if (pUnit && pUnit->HasAura(SPELL_INSIDIOUS_WHISPER))
pUnit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER);
Unit* unit = Unit::GetUnit((*me), victimGUID);
if (unit && unit->HasAura(SPELL_INSIDIOUS_WHISPER))
unit->RemoveAurasDueToSpell(SPELL_INSIDIOUS_WHISPER);
}
void DamageTaken(Unit* done_by, uint32 &damage)
@@ -353,13 +353,13 @@ public:
{
if (InnderDemon[i] > 0)
{
Creature* pUnit = Unit::GetCreature((*me), InnderDemon[i]);
if (pUnit && pUnit->isAlive())
Creature* unit = Unit::GetCreature((*me), InnderDemon[i]);
if (unit && unit->isAlive())
{
Unit* unit_target = Unit::GetUnit(*pUnit, CAST_AI(mob_inner_demon::mob_inner_demonAI, pUnit->AI())->victimGUID);
Unit* unit_target = Unit::GetUnit(*unit, CAST_AI(mob_inner_demon::mob_inner_demonAI, unit->AI())->victimGUID);
if (unit_target && unit_target->isAlive())
{
pUnit->CastSpell(unit_target, SPELL_CONSUMING_MADNESS, true);
unit->CastSpell(unit_target, SPELL_CONSUMING_MADNESS, true);
DoModifyThreatPercent(unit_target, -100);
}
}