REPO: Code-style change

* Fixed pUnit-unit
This commit is contained in:
Bootz
2011-10-07 10:48:56 -05:00
parent e23fe1845f
commit f1ccb83dc0
43 changed files with 340 additions and 340 deletions
+1 -1
View File
@@ -56,7 +56,7 @@ struct DefaultTargetSelector : public std::unary_function<Unit*, bool>
bool m_playerOnly;
int32 m_aura;
// pUnit: the reference unit
// unit: the reference unit
// dist: if 0: ignored, if > 0: maximum distance to the reference unit, if < 0: minimum distance to the reference unit
// playerOnly: self explaining
// aura: if 0: ignored, if > 0: the target shall have the aura, if < 0, the target shall NOT have the aura