fix for height maps

--HG--
branch : trunk
This commit is contained in:
DiSlord
2009-02-20 16:12:47 -06:00
parent 956c828bf5
commit f1c13a7c79
3 changed files with 67 additions and 9 deletions
+3 -1
View File
@@ -75,7 +75,9 @@ typedef struct
uint16 area_flag[16][16];
uint8 terrain_type[16][16];
float liquid_level[128][128];
float Z[MAP_RESOLUTION][MAP_RESOLUTION];
float v9[16 * 8 + 1][16 * 8 + 1];
float v8[16 * 8][16 * 8];
//float Z[MAP_RESOLUTION][MAP_RESOLUTION];
}GridMap;
struct CreatureMover