Core: More codestyle cleanups
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@@ -396,7 +396,7 @@ bool ChatHandler::HandleAppearCommand(const char* args)
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InstancePlayerBind *pBind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty(cMap->IsRaid()));
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if (!pBind)
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{
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Group *group = _player->GetGroup();
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Group* group = _player->GetGroup();
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// if no bind exists, create a solo bind
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InstanceGroupBind *gBind = group ? group->GetBoundInstance(target) : NULL; // if no bind exists, create a solo bind
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if (!gBind)
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