Core/Players: Updated talent specializations
This commit is contained in:
@@ -534,7 +534,7 @@ void Player::UpdateMastery()
|
||||
value += GetRatingBonusValue(CR_MASTERY);
|
||||
SetFloatValue(PLAYER_MASTERY, value);
|
||||
|
||||
ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetSpecId(GetActiveTalentGroup()));
|
||||
ChrSpecializationEntry const* chrSpec = sChrSpecializationStore.LookupEntry(GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID));
|
||||
if (!chrSpec)
|
||||
return;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user