Update player damage reduction by resilience combat rating
Apply crit damage reduction to periodic crit damage --HG-- branch : trunk
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@@ -1268,7 +1268,10 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
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bool crit = IsPeriodicTickCrit(target, caster);
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if (crit)
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{
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damage = caster->SpellCriticalDamageBonus(m_spellProto, damage, target);
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damage -= target->GetSpellCritDamageReduction(damage);
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}
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// only from players
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if (IS_PLAYER_GUID(GetCasterGUID()))
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