[7235] New command: .reset achievements. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-06 15:40:48 -06:00
parent e920c9d1ab
commit f08e9d323b
8 changed files with 85 additions and 4 deletions
+34 -2
View File
@@ -92,6 +92,38 @@ AchievementMgr::~AchievementMgr()
{
}
void AchievementMgr::Reset()
{
for(CompletedAchievementMap::iterator iter = m_completedAchievements.begin(); iter!=m_completedAchievements.end(); ++iter)
{
WorldPacket data(SMSG_ACHIEVEMENT_DELETED,4);
data << uint32(iter->first);
m_player->SendDirectMessage(&data);
}
for(CriteriaProgressMap::iterator iter = m_criteriaProgress.begin(); iter!=m_criteriaProgress.end(); ++iter)
{
WorldPacket data(SMSG_CRITERIA_DELETED,4);
data << uint32(iter->first);
m_player->SendDirectMessage(&data);
}
m_completedAchievements.clear();
m_criteriaProgress.clear();
DeleteFromDB(m_player->GetGUIDLow());
// re-fill data
CheckAllAchievementCriteria();
}
void AchievementMgr::DeleteFromDB(uint32 lowguid)
{
CharacterDatabase.BeginTransaction ();
CharacterDatabase.PExecute("DELETE FROM character_achievement WHERE guid = %u",lowguid);
CharacterDatabase.PExecute("DELETE FROM character_achievement_progress WHERE guid = %u",lowguid);
CharacterDatabase.CommitTransaction ();
}
void AchievementMgr::SaveToDB()
{
if(!m_completedAchievements.empty())
@@ -99,7 +131,7 @@ void AchievementMgr::SaveToDB()
bool need_execute = false;
std::ostringstream ssdel;
std::ostringstream ssins;
for(CompletedAchievementMap::iterator iter = m_completedAchievements.begin(); iter!=m_completedAchievements.end(); iter++)
for(CompletedAchievementMap::iterator iter = m_completedAchievements.begin(); iter!=m_completedAchievements.end(); ++iter)
{
if(!iter->second.changed)
continue;
@@ -314,7 +346,7 @@ void AchievementMgr::SendCriteriaUpdate(uint32 id, CriteriaProgress const* progr
void AchievementMgr::CheckAllAchievementCriteria()
{
// suppress sending packets
for(uint32 i=0; i<ACHIEVEMENT_CRITERIA_TYPE_TOTAL; i++)
for(uint32 i=0; i<ACHIEVEMENT_CRITERIA_TYPE_TOTAL; ++i)
UpdateAchievementCriteria(AchievementCriteriaTypes(i));
}
+2
View File
@@ -93,6 +93,8 @@ class AchievementMgr
AchievementMgr(Player* pl);
~AchievementMgr();
void Reset();
static void DeleteFromDB(uint32 lowguid);
void LoadFromDB(QueryResult *achievementResult, QueryResult *criteriaResult);
void SaveToDB();
void UpdateAchievementCriteria(AchievementCriteriaTypes type, uint32 miscvalue1=0, uint32 miscvalue2=0, Unit *unit=NULL, uint32 time=0);
+1
View File
@@ -393,6 +393,7 @@ ChatCommand * ChatHandler::getCommandTable()
static ChatCommand resetCommandTable[] =
{
{ "achievements", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAchievementsCommand, "", NULL },
{ "honor", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetHonorCommand, "", NULL },
{ "level", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetLevelCommand, "", NULL },
{ "spells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetSpellsCommand, "", NULL },
+1
View File
@@ -407,6 +407,7 @@ class ChatHandler
bool HandleDelTeleCommand(const char * args);
bool HandleListAurasCommand(const char * args);
bool HandleResetAchievementsCommand(const char * args);
bool HandleResetHonorCommand(const char * args);
bool HandleResetLevelCommand(const char * args);
bool HandleResetSpellsCommand(const char * args);
+39
View File
@@ -4749,6 +4749,45 @@ bool ChatHandler::HandleListAurasCommand (const char * /*args*/)
return true;
}
bool ChatHandler::HandleResetAchievementsCommand (const char * args)
{
char* pName = strtok((char*)args, "");
Player *player = NULL;
uint64 guid = 0;
if (pName)
{
std::string name = extractPlayerNameFromLink(pName);
if(name.empty())
{
SendSysMessage(LANG_PLAYER_NOT_FOUND);
SetSentErrorMessage(true);
return false;
}
guid = objmgr.GetPlayerGUIDByName(name);
player = objmgr.GetPlayer(guid);
}
else
{
player = getSelectedPlayer();
if(player)
guid = player->GetGUID();
}
if(!player && !guid)
{
SendSysMessage(LANG_NO_CHAR_SELECTED);
return true;
}
if(player)
player->GetAchievementMgr().Reset();
else if(guid)
AchievementMgr::DeleteFromDB(GUID_LOPART(guid));
return true;
}
bool ChatHandler::HandleResetHonorCommand (const char * args)
{
char* pName = strtok((char*)args, "");