Buildsystem: Set revision.h as a required dependency build before building game, shared, worldserver and authserver
--HG-- branch : trunk
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@@ -149,7 +149,7 @@ if( NOT WIN32 )
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add_definitions(-D_TRINITY_CORE_CONFIG='"${CONF_DIR}/worldserver.conf"')
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endif()
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add_dependencies(worldserver genrev)
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add_dependencies(worldserver revision.h)
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if( UNIX )
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set(worldserver_LINK_FLAGS "-pthread -lncurses ${worldserver_LINK_FLAGS}")
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