Core/Player: Split RemoveQuest into 2 separate functions

--HG--
branch : trunk
This commit is contained in:
linencloth
2010-12-26 21:34:08 +01:00
parent 07498c048c
commit efbc73d025
5 changed files with 12 additions and 6 deletions
+2 -1
View File
@@ -1340,7 +1340,8 @@ class Player : public Unit, public GridObject<Player>
bool GetQuestRewardStatus(uint32 quest_id) const;
QuestStatus GetQuestStatus(uint32 quest_id) const;
void SetQuestStatus(uint32 quest_id, QuestStatus status);
void RemoveQuest(uint32 quest_id);
void RemoveActiveQuest(uint32 quest_id);
void RemoveRewardedQuest(uint32 quest_id);
void SetDailyQuestStatus(uint32 quest_id);
void SetWeeklyQuestStatus(uint32 quest_id);