*Update to Mangos 7183.
--HG-- branch : trunk
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@@ -138,7 +138,7 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
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else return NULL;
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}
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static Object* GetObjectByTypeMask(Player const &, uint64, uint32 typemask);
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static Object* GetObjectByTypeMask(WorldObject const &, uint64, uint32 typemask);
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static Creature* GetNPCIfCanInteractWith(Player const &player, uint64 guid, uint32 npcflagmask);
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static Creature* GetCreature(WorldObject const &, uint64);
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static Creature* GetCreatureOrPetOrVehicle(WorldObject const &, uint64);
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@@ -146,7 +146,7 @@ class TRINITY_DLL_DECL ObjectAccessor : public Trinity::Singleton<ObjectAccessor
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static Pet* GetPet(Unit const &, uint64 guid) { return GetPet(guid); }
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static Player* GetPlayer(Unit const &, uint64 guid) { return FindPlayer(guid); }
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static GameObject* GetGameObject(WorldObject const &, uint64);
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static DynamicObject* GetDynamicObject(Unit const &, uint64);
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static DynamicObject* GetDynamicObject(WorldObject const &, uint64);
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static Corpse* GetCorpse(WorldObject const &u, uint64 guid);
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static Pet* GetPet(uint64 guid);
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static Vehicle* GetVehicle(uint64 guid);
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