*Merge.
--HG-- branch : trunk
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@@ -355,7 +355,7 @@ enum SpellCategory
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#define SPELL_ATTR_EX4_UNK0 0x00000001 // 0
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#define SPELL_ATTR_EX4_UNK1 0x00000002 // 1 proc on finishing move?
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#define SPELL_ATTR_EX4_UNK2 0x00000004 // 2
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#define SPELL_ATTR_EX4_UNK3 0x00000008 // 3
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#define SPELL_ATTR_EX4_CANT_PROC_FROM_SELFCAST 0x00000008 // 3
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#define SPELL_ATTR_EX4_UNK4 0x00000010 // 4 This will no longer cause guards to attack on use??
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#define SPELL_ATTR_EX4_UNK5 0x00000020 // 5
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#define SPELL_ATTR_EX4_NOT_STEALABLE 0x00000040 // 6 although such auras might be dispellable, they cannot be stolen
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